Loki
x
- 6,829
- Posts
- 19
- Years
- Seen Apr 4, 2024
Long ago, a war over land and power was fought- it lasted until people lost all recollection of the meaning of peace. Mages, Swordsmen, Archers, every kind of fighter participated in this terrible war that weaked havoc on the single continents. Swords clashed day and night, and continued, even after entire armies were wiped out, even after every empire no longer had any soldiers to fight in their name- until the only people left were surrounded with the ruin and destruction caused by the war. These people found themselves warped into one single empire, pro-peace against the killing and suffering. But there was no longer anyone to protest against- there was no one left. In three long tedious years, dozens of acres of land were now covered in tombstones- all entirely identical and unnamed. This place was named The City of Lost Souls, an ironic name for the people who had died in the horrid war. A new empire was erected, surrounding The City of Lost Souls, and it was a city of peace, strict rules that bore terrible punishment if broken.
The six most powerful fighters of the few that had survived the war ruled over the quickly growing empire, and kept everything in order. The memories of the grief and war kept them from wanting more power then one another, and The City of Lost Souls kept anyone from even the thought of rebellion. Being the center of the entire empire, it seemed to radiate a sadness and grief of the dead over the new cities, reminding even those who had never witness the losses gained over what aggression could bring.
But as time passed, people forgot The City of Lost Souls, arrogant and naturally rebellious people. They started little arguments, and paid no heed to the punishments. The six kings and queens put together their powers and created a potion to be fed to anyone who broke the new, even stricter rules- inside the potion was a terrible illness. It was named amongst the noble, 'Pain of Grief', and amongst the commoners, 'Black Potion'. It was not fatal, and had a different effect for everyone. It reflected what was truly inside of you. If you were pure, it would not harm you- but, why would you have been forced to take it in the first place if you were pure? In most cases, it would rack the body with pain, or cause the victim to be able to speak only rude and insulting words. It was never spoken, who had taken the potion and who had not- though it was quite obvious.
This tradition continued, passed on and on until the entire empire fell apart to give way to the new customs. The City of Lost Souls stayed where it was, but what it was and why it was there was forgotten. People only knew that it had an eerie feel to it, and all the tombstones were impossible to uproot- as though being held in place by the bodies buried underneath. It was impossible to build over the tombstones, but oddly enough, it was possible to renovate them, and the building that kept the flowers and offerings that were sold. It became a cursed place, and holy as well. Hundreds of millenia later, The City of Lost Souls stands as it were when it was first erected. Even though it was ignored by the people for the past few centuries, it stays as though frozen in time.
But one thing people remember is the disease. They don't know what it exactly is, and it becomes a mysteriously uncurable disease in which the victim simply dies from, or with. These people, bearing these terrible diseases, are also granted powers. Powers that coincide with whatever effect the illness places on themselves. For example, should one bear extreme pain periodically, one can cause another the same extreme pain. This however, only works on lower minded beings, such as the Shadow Spectres, beings that were once human and consumed by their own rage and lust for war, or the many other monsters that now roam the plains of the new empire. The potion is entirely wiped out- and the written cure was burned. The disease is now hereditary, and slowly drains away with the generations until only six are left. These six, all powerful fighters of different classes, have bore their disease for years, and have caught drift of the one cure. The cure is written in a riddle-
You cannot touch nor see my powerful yet pure being, but if you fill your heart with me, I will lead you to your light, your slavation, and the end of your fight.
Finding the cure becomes your new quest, but doing it alone is not possible- the smartest beasts and creatures protect the cure, and nobody has ever solved this incredibly vague riddle. Can you?
Archer: Bow & Arrow [Anya, Mari]
Mage: Wand [Chikage, Bell]
White Mage: Staff [Akara, Chibi-chan]
Swordsman: Sword & Shield
Lancer: Lance [Dakato, Shiney]
Tamer: Main animal companion of choosing, and ability to control other creatures for a short period of time.[Reserved for Axel]
Sign-up Sheet:
Name: (Prefer if you had a last name, because it's a hereditary disease)
Age:
Gender:
Class: (listed above)
Appearance:
Weapon Appearance:
History:
Personality:
Effects of Illness: (Can be good, can be bad, three to each)
Other:
Country Guide
--------------------
Sinsena [Chikage...]: Sinsena is a country in which many Dark Mage's, Assassin's, and Theif's come from. It is a country that is constantly shrouded in darkness, and is surrounded by a thick forest. No sound is ever emitted from the forest, not even the caw of a bird or the rustle of the leaves. In Sinsena, there is no such thing, as a sun, and nobody is allowed to wear clothing any brighter then a dark gray, due to the wish of being nearly undetectable by anyone in, or outside the forest.
Well make up our own bestiary as we go, as for the land, I'll talk about that later. Enjoy, and work hard on those sign-ups!
The six most powerful fighters of the few that had survived the war ruled over the quickly growing empire, and kept everything in order. The memories of the grief and war kept them from wanting more power then one another, and The City of Lost Souls kept anyone from even the thought of rebellion. Being the center of the entire empire, it seemed to radiate a sadness and grief of the dead over the new cities, reminding even those who had never witness the losses gained over what aggression could bring.
But as time passed, people forgot The City of Lost Souls, arrogant and naturally rebellious people. They started little arguments, and paid no heed to the punishments. The six kings and queens put together their powers and created a potion to be fed to anyone who broke the new, even stricter rules- inside the potion was a terrible illness. It was named amongst the noble, 'Pain of Grief', and amongst the commoners, 'Black Potion'. It was not fatal, and had a different effect for everyone. It reflected what was truly inside of you. If you were pure, it would not harm you- but, why would you have been forced to take it in the first place if you were pure? In most cases, it would rack the body with pain, or cause the victim to be able to speak only rude and insulting words. It was never spoken, who had taken the potion and who had not- though it was quite obvious.
This tradition continued, passed on and on until the entire empire fell apart to give way to the new customs. The City of Lost Souls stayed where it was, but what it was and why it was there was forgotten. People only knew that it had an eerie feel to it, and all the tombstones were impossible to uproot- as though being held in place by the bodies buried underneath. It was impossible to build over the tombstones, but oddly enough, it was possible to renovate them, and the building that kept the flowers and offerings that were sold. It became a cursed place, and holy as well. Hundreds of millenia later, The City of Lost Souls stands as it were when it was first erected. Even though it was ignored by the people for the past few centuries, it stays as though frozen in time.
But one thing people remember is the disease. They don't know what it exactly is, and it becomes a mysteriously uncurable disease in which the victim simply dies from, or with. These people, bearing these terrible diseases, are also granted powers. Powers that coincide with whatever effect the illness places on themselves. For example, should one bear extreme pain periodically, one can cause another the same extreme pain. This however, only works on lower minded beings, such as the Shadow Spectres, beings that were once human and consumed by their own rage and lust for war, or the many other monsters that now roam the plains of the new empire. The potion is entirely wiped out- and the written cure was burned. The disease is now hereditary, and slowly drains away with the generations until only six are left. These six, all powerful fighters of different classes, have bore their disease for years, and have caught drift of the one cure. The cure is written in a riddle-
You cannot touch nor see my powerful yet pure being, but if you fill your heart with me, I will lead you to your light, your slavation, and the end of your fight.
Finding the cure becomes your new quest, but doing it alone is not possible- the smartest beasts and creatures protect the cure, and nobody has ever solved this incredibly vague riddle. Can you?
Archer: Bow & Arrow [Anya, Mari]
Mage: Wand [Chikage, Bell]
White Mage: Staff [Akara, Chibi-chan]
Swordsman: Sword & Shield
Lancer: Lance [Dakato, Shiney]
Tamer: Main animal companion of choosing, and ability to control other creatures for a short period of time.[Reserved for Axel]
Sign-up Sheet:
Name: (Prefer if you had a last name, because it's a hereditary disease)
Age:
Gender:
Class: (listed above)
Appearance:
Weapon Appearance:
History:
Personality:
Effects of Illness: (Can be good, can be bad, three to each)
Other:
Country Guide
--------------------
Sinsena [Chikage...]: Sinsena is a country in which many Dark Mage's, Assassin's, and Theif's come from. It is a country that is constantly shrouded in darkness, and is surrounded by a thick forest. No sound is ever emitted from the forest, not even the caw of a bird or the rustle of the leaves. In Sinsena, there is no such thing, as a sun, and nobody is allowed to wear clothing any brighter then a dark gray, due to the wish of being nearly undetectable by anyone in, or outside the forest.
Well make up our own bestiary as we go, as for the land, I'll talk about that later. Enjoy, and work hard on those sign-ups!
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