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Script: Deluxe Battle Kit [v21.1]

  • 5
    Posts
    5
    Years
    • Seen May 15, 2024
    I hope this isn't rude, but I do have a feature request.
    With the Battle Rule that allows you to customise wild encounters "editWildPokemonX", I would love to see a key that allows us to set a pokemon to be a shadow pokemon.
     
  • 10
    Posts
    2
    Years
    • Seen yesterday
    I have a question regarding the lenght of some of those scripts. How do i get them in? For example the one from the deluxe battle kit tutorial has a Opal trainer battle with her in-battle-quiz. The script for the setBattleRule midbattleScript is 48 lines long. But i can't get that many in the textbox. Even with the extendtext.exe the max. amount of lines is just 12. How do i get long scripts like that in?
     
  • 1,409
    Posts
    10
    Years
    • Seen today
    I have a question regarding the lenght of some of those scripts. How do i get them in? For example the one from the deluxe battle kit tutorial has a Opal trainer battle with her in-battle-quiz. The script for the setBattleRule midbattleScript is 48 lines long. But i can't get that many in the textbox. Even with the extendtext.exe the max. amount of lines is just 12. How do i get long scripts like that in?
    There's a whole section in "Advanced Scripting" portion of the guide that covers this.
     
  • 10
    Posts
    2
    Years
    • Seen yesterday
    Is it possible to change the battle UI and that mid battle? I want make a boss battle with multiple HP bars. So far i made it with the hp cap so that it will restore to full HP whenit hits 1 hp and it can happen multiple times.I also made custom sprites for the Pokemon, so that whenever it resores HP full it also changes the sprite. But i also want a way to show people, how many HP bars it has left. The way i thougt of it was over the battlers UI, that it has a symbol for it. But that also means whenever a HP bar is down and the sprite changes, the UI must also change to one of the other that i would make.
    Is that possible?
     
  • 1,409
    Posts
    10
    Years
    • Seen today
    Is it possible to change the battle UI and that mid battle? I want make a boss battle with multiple HP bars. So far i made it with the hp cap so that it will restore to full HP whenit hits 1 hp and it can happen multiple times.I also made custom sprites for the Pokemon, so that whenever it resores HP full it also changes the sprite. But i also want a way to show people, how many HP bars it has left. The way i thougt of it was over the battlers UI, that it has a symbol for it. But that also means whenever a HP bar is down and the sprite changes, the UI must also change to one of the other that i would make.
    Is that possible?
    This plugin doesnt have any UI features. What you're trying to implement sounds like raid battle mechanics, which will be implemented down the road as a separate add-on.

    If you don't want to wait for that, you kinda have to code all your UI stuff from scratch on your own.
     
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