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  1. How to create the "curvy text" for title screens
  2. |Tutorial| How to start a hack
  3. [Repost | R/S/E/FR/LG] How to change Pokémon sprites (Beginners guide)
  4. [Repost | FR/LG/E] How to enable the National Dex
  5. [Repost | R/S/E] How to change starter Pokémon (with a Hex-Editor)
  6. Tileset Editing (R/S/E/FR/LG)
  7. Advanced Scripting Tutorial
  8. [FR/LE] AdvanceMap Tileset
  9. [R/S] Advance Map Tileset Guide
  10. Hex Editing Learnable Attacks
  11. Hex Editing Trainers
  12. [Repost] Emerald UnLZ-GBA Numbers..
  13. Blazichu's Tutorials
  14. Hex-Editing Evolution Data
  15. Editing Events in AdvanceMap (Noob tutorial)
  16. [Repost] Ruby Title Screen Editing
  17. [FR/LG] Title Screen Editing
  18. Pokescript Tutorials
  19. [FR/LG] map numbers
  20. Editing minor things in Ruby!
  21. zel's Home-made Tutorials
  22. Pokémon R/S/FR/LG Tileset Overview in Advancemap
  23. UnLZ(Non-deep scan Overview)[Ruby(AXVE)]
  24. [Ruby\Sapphire]Colored Text
  25. (All Games) Type Weakness/Strength Changing
  26. Fire Red Songs List
  27. Palette Editting Pokemon.
  28. Hack Tutorials: Trainer Editing
  29. (Repost) Advance Text Colours
  30. Tutorial to change items!
  31. Region Map Making
  32. Hack Tutorials: Scripting
  33. Branes Tile Editing (FR/LG/R/S/E - AdvanceMap)
  34. Mastermind_X proudly presents: The Shiny Hack
  35. ARM Code tutorials
  36. Flags and Special Commands [R/FR/E]
  37. [Ruby] Editing Region Map
  38. [FR/LG] Complete Item List
  39. [RSE/FRLG] Mapping Tutorial
  40. Advanced Ruby title screen editing
  41. Changing text color(GOLD)
  42. The Map System(R/S) only
  43. Advanced Palette Editing Tutorial
  44. Branes Palette Editing (R/S/FR/LG - APE)
  45. Converting Midis to GBA format
  46. ♠εx's Basic Tutorials
  47. Using ScriptDec to view RSE/FRLG Scripts
  48. How to create predefined pokemon...
  49. Hex Editing Legendary Pokemon
  50. Can't compile scripts in Pokescript when you right-click the script? Read here.
  51. Changing tilesets FLAWLESSLY and SIMPLY with AdvanceMap!
  52. Full Music Editing Tutorial
  53. Ooka's Tutorials
  54. Spenceroone3's Scripting Tutorial
  55. Changing Grass Animation
  56. Cooley's tutorials(Take a look)
  57. Changing the worldmap COMPLETELY
  58. [ Repost l FR/LG/R/S/E - Tileset Editing ]
  59. [TUT] Change the palletes of ANYTHING! Without Hex editing!
  60. [Repost]Pokescript Corrected
  61. Coves Tutorials
  62. Pokemon G/S: Ultimate Item Tutorial
  63. Hacking Tips by DJG...
  64. Advance Map Tutorial
  65. R/BY Pallete editing
  66. [REVISION] Tileset Editing
  67. Useful G/S/C ASM routines
  68. HackMew's Knowledge
  69. Dealing with Colors! (Gameboy Advance & Gameboy Color)
  70. GBA Music Looping
  71. Scripting in Hex(GBA)
  72. Noobies Guide to Poke-Pic
  73. Scripting Guide for Beginner Hackers
  74. Tutorials Resources/Guides
  75. De-Activating Level Scripts
  76. APE offsets
  77. Gold scripting - Tutorials/Commands
  78. Pokémon Gold/Silver Script Codes online
  79. A-Mart Tutorial
  80. Magnius Guide to Pokemon Music Hacking
  81. HEX editing Pokemon in Advance Gen Games!
  82. A complete list of Fire Red's music values.
  83. Scripting Tutorial - PokeScript
  84. Palette Editting for Dummies
  85. Extreme Scripting Tutorial
  86. Some Pokemon Gold Data
  87. Pokescript Tutorial
  88. Teh Blaziken's Scripting School
  89. Quick command overview (194/213)
  90. Title Screens In Ruby (Text & Pics) ^^
  91. Bit Numbers / Flags List (Gold / Silver)
  92. Basic PKSV tutorials
  93. GOLD: MeanMrMustad's Big Tileset Hack!
  94. Indexing Sprites
  95. XSE Scripting Tutorial
  96. Leon Blade's Pokescript Tutorials
  97. thethethethe's Scripting Tutorial
  98. Random unLZ.gba Numbers For Fire Red
  99. Ruby abd Sapphire Worldmap editing
  100. Change Pokemon backsprite tutorial
  101. Changing and Altering Cries in Gold/Silver/Crystal
  102. Basic Hex Editing in Pokemon Diamond
  103. ScriptEd Tutorial
  104. Visual Basic 6.0 HEX Editing Functions - For Hacking ROMs.
  105. Edit title in titlescreen
  106. Display the IV of a desired Pokemon (ARCode)
  107. Pokemon RBGY Town Map document
  108. Neti's Mapping Tutorial
  109. Locking your ROM with hex
  110. Sound Effect IDs (Fire Red)
  111. Swapping Sprites in RBY
  112. How to Compile Scripts
  113. Magnius Guide to Pokemon Music Hacking Part 2
  114. Changing Dimensions In Diamond and Pearl Maps by PokeSpam Inc.
  115. Tutorials by psyduck007
  116. [TehTehTehTeh's] XSE Basic/Medium tutorial
  117. Editing tiles in Gameboy ROMs
  118. Textbox Editing
  119. The secret of the Move Camera Script (and extras)
  120. Advance Map Guide for Beginners!
  121. Advanced Over World Sprite Editing
  122. Mattsna'a Xtreme Scripting Tutorial
  123. Special Message codes..
  124. Netis Tile Inserting & Block Editing Tutorial
  125. Netis Advance Map Tutorial
  126. Golden Sun the Lost Age Palette Editing
  127. behaviour and background bytes.
  128. How to hack Mystery Dungeon
  129. D/P Sprite Resizing with GIMP.
  130. Changing The Water Animation
  131. Script Animations for Fire Red and Leafgreen
  132. Giving Items In the PC
  133. How To: Interchange hex and dec-manually
  134. RGBY Map Headers & Stuff That Goes With It
  135. RaiRai-kun's XSE Tutorial [Updated Big-Time!]
  136. Newbie's Guide to Move Hacking (and some addresses)
  137. Pokemon FIRE RED:: Trainer Backsprite Editing
  138. Indexing and Inserting Sprites
  139. Hockeypanda32's knowledge in Pokemon Hacking
  140. Khaos's Hex Tutorial
  141. How to insert a tile.
  142. C/C++ tutorial for the masses
  143. A document on Fire Red voice groups and the instruments they play.
  144. Movement Permissions List
  145. FR Palette Editing Trainer Backsprites
  146. GBA/NDS musics ripping
  147. MOST XSE TUTORIALS DON'T WORK BUT THIS ONE DOES!
  148. Add New Overworlds to FireRed
  149. Advanced Map Movement Permission List
  150. Pokemon D/Pe/Pl Offsets Collection
  151. Insert new pokemon Complete tutorial.
  152. [HOW-TO] Hacking on a Mac, RUnning EXE's
  153. Boot screen editing on Pokemon FR/LG
  154. Resizing and Inserting Overworld Sprites
  155. Easy tile inserting tutorial
  156. Editing MIDIs Voicegroups.
  157. Set badges in Pokemon Emerald
  158. The Essential Pokemon GBA Music Hacking Documents
  159. Delayed Looking Script Help (like you watching Gary in FR/LG)
  160. [Tut]Create complet new Tileset for Pokemon GBA games
  161. Hacking Pokemon Diamond and Pearl (Hex)
  162. Fancy Knowledge #3 - Using Two Different Musics In One Event
  163. [Guide] Adding Extra Songs to a Fire Red ROM
  164. Pokemon RBY Swapping Battle Pictures
  165. A document on RSE's voicegroups and the instruments they play.
  166. Taking Advantage of the Title Screen (FR/LG)
  167. TB's Tuts
  168. How to insert animations in Emerald.
  169. [Scripting] Command Database Naming
  170. Sgt. Custard's Beginners Hacking Tutorial
  171. Tutorial on how to get Pokescript working.
  172. In depth Advance Map tutorial
  173. Hack on Linux: Run EXE's + run EliteMap
  174. rock climb script XSE
  175. The Miscellaneous Script Thread
  176. Zeikku’s Graphical Hacking Tutorial for Fire Red
  177. Extensive Title Screen Hacking
  178. Ruby: Making new Pokemon Types
  179. diegoisawesome's MEGA-HUGE XSE Scripting Tutorial
  180. How To Edit the Backsprite of Pokemon Fire Red (Picture AND Palette)
  181. Fixing your map headers
  182. [TUT]Hacking the worldmap in Fr/Lg
  183. Special XSE Scripts
  184. Jimmyjoejohnson's sprite inserting tutorial for dummies
  185. [Hacking Library] Introduction to ROM Hacking
  186. [Hacking Library] Basics of Creative Development
  187. A Document on Movement Permissions in AdvanceMap
  188. Pokemon's Hex Number Convertion
  189. >Dante< Tutorial: How to change correctly the Intro hero in FR/LG
  190. FR bootscreen editing
  191. Advance-Text : Beginners
  192. Pokemon Fire Red map sizes and tile information
  193. Tutorial: How to change multichoice boxes (Fire Red)
  194. Pokemon d/p/p modle list
  195. Cy-Chan's Guide to Re-Pointing for Newbies (GB/C & GBA)
  196. Om3GA ARS3NAL's Scripting Secrets
  197. Weather Hacking for 3rd Generation
  198. PokeMon Gold Scripting
  199. Take/Return Pokemon
  200. Jupiter's Tutoria Series: Inserting Face Portraits
  201. Some little advanced scripts [Updated 02.14]
  202. The ELF Method of inserting Music into a Rom - Hands on!
  203. Pokemon data decrypting (asm code)
  204. .:Watermelon's Mapping & Other Stuff Secrets:.
  205. block editor bytes in a-map
  206. Inserting New Pokemon for n00bs
  207. Neti's Natural Mapping Tutorial
  208. A Beginner's guide to inserting d/p sprites into a gba rom(No need to outline)
  209. [Tut] How to map...
  210. All about Sprites:
  211. Tutorial: pokemon detector world map.
  212. Reactivating the Safari Zone in Gold/Silver STEP BY STEP Tutorial
  213. Pokepal17's tut no.1 - Resizing Overworlds
  214. Inserting Titlescreen Logos into Fire Red.
  215. Quick Scripting Method
  216. How to insert new Pokemon sprites into Pokemon D/P/Pt
  217. Inserting fakemon- BAzza's tutorial
  218. Palette Hacking
  219. Fixing Map Footers
  220. tut how to make a pokemon statue
  221. EASY GYM LEADER SCRIPTING
  222. DPPt Palette Colors
  223. Guide to editing overworld sprites in Pokemon Platinum US
  224. Ray's mapping tutorial-method
  225. Creating a World map
  226. Much Clearer Inserting music on your hack
  227. The documents that actually matter to a hacker.
  228. How to bypass truck script in emerald
  229. Goodies' Tutorials!
  230. XSE Movement Codes Define List
  231. [Tutorial] How to change the Worldmap in R/S/E
  232. Tips for making useful .rbh files
  233. [Document]Pokemon encounter ratio in Adv-map
  234. How to Fix Added Pokemon's Backsprites! (Ruby Was Used!)
  235. Hall of tut's
  236. 0m3GA ARS3NAL's Obscure XSE Commands
  237. How to change the Pokemon While Surfing
  238. FR/LG Backsprite Editing Tutorial
  239. Combining Scripts Help!
  240. How to Delink Maps (or How to Make the Right Map Appear In-Game)
  241. Add New Pokemon In 15 Easy Steps!
  242. Study on the Special and Special2 commands
  243. [Document] FFTA Equipment Editing
  244. how to recover wasted space in a ROM(and how to remove a batched script)
  245. .:The Wonders of A-Text and unLZ GBA:.
  246. Basics of Scripting
  247. ASM Tutorial document
  248. [Tutorial] How to change the first intro
  249. Hack Tutorials: Scripting (In HD Video Form!)
  250. EV Hex Values