- How to create the "curvy text" for title screens
- |Tutorial| How to start a hack
- [Repost | R/S/E/FR/LG] How to change Pokémon sprites (Beginners guide)
- [Repost | FR/LG/E] How to enable the National Dex
- [Repost | R/S/E] How to change starter Pokémon (with a Hex-Editor)
- Tileset Editing (R/S/E/FR/LG)
- Advanced Scripting Tutorial
- [FR/LE] AdvanceMap Tileset
- [R/S] Advance Map Tileset Guide
- Hex Editing Learnable Attacks
- Hex Editing Trainers
- [Repost] Emerald UnLZ-GBA Numbers..
- Blazichu's Tutorials
- Hex-Editing Evolution Data
- Editing Events in AdvanceMap (Noob tutorial)
- [Repost] Ruby Title Screen Editing
- [FR/LG] Title Screen Editing
- Pokescript Tutorials
- [FR/LG] map numbers
- Editing minor things in Ruby!
- zel's Home-made Tutorials
- Pokémon R/S/FR/LG Tileset Overview in Advancemap
- UnLZ(Non-deep scan Overview)[Ruby(AXVE)]
- [Ruby\Sapphire]Colored Text
- (All Games) Type Weakness/Strength Changing
- Fire Red Songs List
- Palette Editting Pokemon.
- Hack Tutorials: Trainer Editing
- (Repost) Advance Text Colours
- Tutorial to change items!
- Region Map Making
- Hack Tutorials: Scripting
- Branes Tile Editing (FR/LG/R/S/E - AdvanceMap)
- Mastermind_X proudly presents: The Shiny Hack
- ARM Code tutorials
- Flags and Special Commands [R/FR/E]
- [Ruby] Editing Region Map
- [FR/LG] Complete Item List
- [RSE/FRLG] Mapping Tutorial
- Advanced Ruby title screen editing
- Changing text color(GOLD)
- The Map System(R/S) only
- Advanced Palette Editing Tutorial
- Branes Palette Editing (R/S/FR/LG - APE)
- Converting Midis to GBA format
- ♠εx's Basic Tutorials
- Using ScriptDec to view RSE/FRLG Scripts
- How to create predefined pokemon...
- Hex Editing Legendary Pokemon
- Can't compile scripts in Pokescript when you right-click the script? Read here.
- Changing tilesets FLAWLESSLY and SIMPLY with AdvanceMap!
- Full Music Editing Tutorial
- Ooka's Tutorials
- Spenceroone3's Scripting Tutorial
- Changing Grass Animation
- Cooley's tutorials(Take a look)
- Changing the worldmap COMPLETELY
- [ Repost l FR/LG/R/S/E - Tileset Editing ]
- [TUT] Change the palletes of ANYTHING! Without Hex editing!
- [Repost]Pokescript Corrected
- Coves Tutorials
- Pokemon G/S: Ultimate Item Tutorial
- Hacking Tips by DJG...
- Advance Map Tutorial
- R/BY Pallete editing
- [REVISION] Tileset Editing
- Useful G/S/C ASM routines
- HackMew's Knowledge
- Dealing with Colors! (Gameboy Advance & Gameboy Color)
- GBA Music Looping
- Scripting in Hex(GBA)
- Noobies Guide to Poke-Pic
- Scripting Guide for Beginner Hackers
- Tutorials Resources/Guides
- De-Activating Level Scripts
- APE offsets
- Gold scripting - Tutorials/Commands
- Pokémon Gold/Silver Script Codes online
- A-Mart Tutorial
- Magnius Guide to Pokemon Music Hacking
- HEX editing Pokemon in Advance Gen Games!
- A complete list of Fire Red's music values.
- Scripting Tutorial - PokeScript
- Palette Editting for Dummies
- Extreme Scripting Tutorial
- Some Pokemon Gold Data
- Pokescript Tutorial
- Teh Blaziken's Scripting School
- Quick command overview (194/213)
- Title Screens In Ruby (Text & Pics) ^^
- Bit Numbers / Flags List (Gold / Silver)
- Basic PKSV tutorials
- GOLD: MeanMrMustad's Big Tileset Hack!
- Indexing Sprites
- XSE Scripting Tutorial
- Leon Blade's Pokescript Tutorials
- thethethethe's Scripting Tutorial
- Random unLZ.gba Numbers For Fire Red
- Ruby abd Sapphire Worldmap editing
- Change Pokemon backsprite tutorial
- Changing and Altering Cries in Gold/Silver/Crystal
- Basic Hex Editing in Pokemon Diamond
- ScriptEd Tutorial
- Visual Basic 6.0 HEX Editing Functions - For Hacking ROMs.
- Edit title in titlescreen
- Display the IV of a desired Pokemon (ARCode)
- Pokemon RBGY Town Map document
- Neti's Mapping Tutorial
- Locking your ROM with hex
- Sound Effect IDs (Fire Red)
- Swapping Sprites in RBY
- How to Compile Scripts
- Magnius Guide to Pokemon Music Hacking Part 2
- Changing Dimensions In Diamond and Pearl Maps by PokeSpam Inc.
- Tutorials by psyduck007
- [TehTehTehTeh's] XSE Basic/Medium tutorial
- Editing tiles in Gameboy ROMs
- Textbox Editing
- The secret of the Move Camera Script (and extras)
- Advance Map Guide for Beginners!
- Advanced Over World Sprite Editing
- Mattsna'a Xtreme Scripting Tutorial
- Special Message codes..
- Netis Tile Inserting & Block Editing Tutorial
- Netis Advance Map Tutorial
- Golden Sun the Lost Age Palette Editing
- behaviour and background bytes.
- How to hack Mystery Dungeon
- D/P Sprite Resizing with GIMP.
- Changing The Water Animation
- Script Animations for Fire Red and Leafgreen
- Giving Items In the PC
- How To: Interchange hex and dec-manually
- RGBY Map Headers & Stuff That Goes With It
- RaiRai-kun's XSE Tutorial [Updated Big-Time!]
- Newbie's Guide to Move Hacking (and some addresses)
- Pokemon FIRE RED:: Trainer Backsprite Editing
- Indexing and Inserting Sprites
- Hockeypanda32's knowledge in Pokemon Hacking
- Khaos's Hex Tutorial
- How to insert a tile.
- C/C++ tutorial for the masses
- A document on Fire Red voice groups and the instruments they play.
- Movement Permissions List
- FR Palette Editing Trainer Backsprites
- GBA/NDS musics ripping
- MOST XSE TUTORIALS DON'T WORK BUT THIS ONE DOES!
- Add New Overworlds to FireRed
- Advanced Map Movement Permission List
- Pokemon D/Pe/Pl Offsets Collection
- Insert new pokemon Complete tutorial.
- [HOW-TO] Hacking on a Mac, RUnning EXE's
- Boot screen editing on Pokemon FR/LG
- Resizing and Inserting Overworld Sprites
- Easy tile inserting tutorial
- Editing MIDIs Voicegroups.
- Set badges in Pokemon Emerald
- The Essential Pokemon GBA Music Hacking Documents
- Delayed Looking Script Help (like you watching Gary in FR/LG)
- [Tut]Create complet new Tileset for Pokemon GBA games
- Hacking Pokemon Diamond and Pearl (Hex)
- Fancy Knowledge #3 - Using Two Different Musics In One Event
- [Guide] Adding Extra Songs to a Fire Red ROM
- Pokemon RBY Swapping Battle Pictures
- A document on RSE's voicegroups and the instruments they play.
- Taking Advantage of the Title Screen (FR/LG)
- TB's Tuts
- How to insert animations in Emerald.
- [Scripting] Command Database Naming
- Sgt. Custard's Beginners Hacking Tutorial
- Tutorial on how to get Pokescript working.
- In depth Advance Map tutorial
- Hack on Linux: Run EXE's + run EliteMap
- rock climb script XSE
- The Miscellaneous Script Thread
- Zeikku’s Graphical Hacking Tutorial for Fire Red
- Extensive Title Screen Hacking
- Ruby: Making new Pokemon Types
- diegoisawesome's MEGA-HUGE XSE Scripting Tutorial
- How To Edit the Backsprite of Pokemon Fire Red (Picture AND Palette)
- Fixing your map headers
- [TUT]Hacking the worldmap in Fr/Lg
- Special XSE Scripts
- Jimmyjoejohnson's sprite inserting tutorial for dummies
- [Hacking Library] Introduction to ROM Hacking
- [Hacking Library] Basics of Creative Development
- A Document on Movement Permissions in AdvanceMap
- Pokemon's Hex Number Convertion
- >Dante< Tutorial: How to change correctly the Intro hero in FR/LG
- FR bootscreen editing
- Advance-Text : Beginners
- Pokemon Fire Red map sizes and tile information
- Tutorial: How to change multichoice boxes (Fire Red)
- Pokemon d/p/p modle list
- Cy-Chan's Guide to Re-Pointing for Newbies (GB/C & GBA)
- Om3GA ARS3NAL's Scripting Secrets
- Weather Hacking for 3rd Generation
- PokeMon Gold Scripting
- Take/Return Pokemon
- Jupiter's Tutoria Series: Inserting Face Portraits
- Some little advanced scripts [Updated 02.14]
- The ELF Method of inserting Music into a Rom - Hands on!
- Pokemon data decrypting (asm code)
- .:Watermelon's Mapping & Other Stuff Secrets:.
- block editor bytes in a-map
- Inserting New Pokemon for n00bs
- Neti's Natural Mapping Tutorial
- A Beginner's guide to inserting d/p sprites into a gba rom(No need to outline)
- [Tut] How to map...
- All about Sprites:
- Tutorial: pokemon detector world map.
- Reactivating the Safari Zone in Gold/Silver STEP BY STEP Tutorial
- Pokepal17's tut no.1 - Resizing Overworlds
- Inserting Titlescreen Logos into Fire Red.
- Quick Scripting Method
- How to insert new Pokemon sprites into Pokemon D/P/Pt
- Inserting fakemon- BAzza's tutorial
- Palette Hacking
- Fixing Map Footers
- tut how to make a pokemon statue
- EASY GYM LEADER SCRIPTING
- DPPt Palette Colors
- Guide to editing overworld sprites in Pokemon Platinum US
- Ray's mapping tutorial-method
- Creating a World map
- Much Clearer Inserting music on your hack
- The documents that actually matter to a hacker.
- How to bypass truck script in emerald
- Goodies' Tutorials!
- XSE Movement Codes Define List
- [Tutorial] How to change the Worldmap in R/S/E
- Tips for making useful .rbh files
- [Document]Pokemon encounter ratio in Adv-map
- How to Fix Added Pokemon's Backsprites! (Ruby Was Used!)
- Hall of tut's
- 0m3GA ARS3NAL's Obscure XSE Commands
- How to change the Pokemon While Surfing
- FR/LG Backsprite Editing Tutorial
- Combining Scripts Help!
- How to Delink Maps (or How to Make the Right Map Appear In-Game)
- Add New Pokemon In 15 Easy Steps!
- Study on the Special and Special2 commands
- [Document] FFTA Equipment Editing
- how to recover wasted space in a ROM(and how to remove a batched script)
- .:The Wonders of A-Text and unLZ GBA:.
- Basics of Scripting
- ASM Tutorial document
- [Tutorial] How to change the first intro
- Hack Tutorials: Scripting (In HD Video Form!)
- EV Hex Values