View Full Version : Dragonfree's pixel art thread... of doom.

December 28th, 2006, 8:46 PM
Since my previous thread was closed for no good reason (because somehow it really helps the forum if I make a new thread to post my sprites rather than posting in the thread I already had which happens not to have been posted in for thirty days!), I'm making a new one and thus wasting some more space in the forum database for absolutely no purpose whatsoever.

Soooo... samples...

Scorplack, fake Pokémon, © me. Created 100% from scratch.

Ninetecuno, the Articuno/Ninetales hybrid. I like it because I for example changed the shading on the tails, and I love how the scratch legs came out.

Entry for the July contest here, whose theme was a restricted palette. I think it managed third place. :3

http://www.dragonflycave.com/images/pixelumbreon.png http://www.dragonflycave.com/images/pixeljolteon.png http://www.dragonflycave.com/images/pixelflareon.png http://www.dragonflycave.com/images/pixelespeon.png http://www.dragonflycave.com/images/pixelvaporeon.png
My Eon series - pixel-overs of TCG art.

http://www.dragonflycave.com/images/scratchvulpix.png http://www.dragonflycave.com/images/scratchmewtwo.png http://www.dragonflycave.com/images/scratchnidoking.png http://www.dragonflycave.com/images/scratchdragonair.png http://www.dragonflycave.com/images/scratchespeon.png http://www.dragonflycave.com/images/scratchmilotic.png http://www.dragonflycave.com/images/scratchrapidash.png http://www.dragonflycave.com/images/scratcheevee.png http://www.dragonflycave.com/images/scratchumbreon.png http://www.dragonflycave.com/images/scratchhitmonchan.png http://www.dragonflycave.com/images/scratchscyther.png http://www.dragonflycave.com/images/scratchtorkoal.png http://www.dragonflycave.com/images/scratchsneasel.png http://www.dragonflycave.com/images/scratchpikachu.png http://www.dragonflycave.com/images/scratchmeowth.png http://www.dragonflycave.com/images/scratchmew.png
My Sugimori pixel-over series.

Some random other sprites I like that I've made:
http://www.dragonflycave.com/images/houndoomedit.png http://www.dragonflycave.com/images/christmaspikachu.png http://www.dragonflycave.com/images/icetogetic.png http://www.dragonflycave.com/images/mewgreen.png http://www.dragonflycave.com/images/wingedgrovyle.png http://www.dragonflycave.com/images/centaur.png http://www.dragonflycave.com/images/spirit.png http://www.dragonflycave.com/images/thunderyunew.png http://www.dragonflycave.com/images/volcaryunew.png http://www.dragonflycave.com/images/polaryunew.png http://www.dragonflycave.com/images/ninetalesgold.png http://www.dragonflycave.com/images/misdreavusgold.png http://www.dragonflycave.com/images/aerobuzz.png http://www.dragonflycave.com/images/drapinch.png http://www.dragonflycave.com/images/vibranair.png http://www.dragonflycave.com/images/flygonite.png http://www.dragonflycave.com/images/icepidgeot.png

Yay, that's all.

Now for some new stuff since I last posted in that old thread:

http://www.dragonflycave.com/snowman.gif http://www.dragonflycave.com/christmassnowman.gif
Two snowmen made for the December contest here.

Yellow version Cloyster revamp, done for a spriter retest on PMF. Because I never liked the original very much, it is kind of half-hearted effort, but meh.

Whee. Now comment.

December 28th, 2006, 9:18 PM
You are so amazing! Your talent is unbelievable, and my jealousy is hard to contain.

Anywho, some Constructive Crit if I can manage with this great stuff;

Dragonair Sugimori Pixel-Over: Maybe it's just me, but the head looks mini compared to the rest of it. ^^;

Rapidash Sugimori Pixel-Over: It's left fore-leg seems oddly bent, like it was more noodle than bone and muscle.

Mew: The head seems a slight bit too big for it's body, and it's tail seems to not be long enough.

Pidgeot/Articuno Fusion: The head seems to be a bit lopsided, a little to the right would make it better methinks.

December 29th, 2006, 1:05 PM
Can i just ask how do you pixel over? do you just colour in the outline black and colour the colours one colour? add me on msn and explain?!
my msn is [email protected] AND [email protected]

December 29th, 2006, 1:13 PM
My sig has a link to my site, which has a spriting guide, which has an explanation of how pixel-overs are made. Basically, I shrink an image to the right size, make a new layer, draw an outline pixel by pixel on top of it, erase the original image and color/shade with colors from the official sprites.

December 29th, 2006, 1:55 PM
how did you do those big pixel overs? They look so professional. Did you use Sugimori art and just revamp that?! Because i want to do pixel overs!

December 29th, 2006, 4:34 PM
Uh... I just answered how I do pixel-overs. o_O; *points to post above yours*

December 29th, 2006, 5:30 PM
Hope you don't my suggesting of doing an Absol. ^o^ Your pixels are much too beautiful not to suggest something.

December 30th, 2006, 3:41 AM
Wattsie1993: I wouldn't recommend posting your addies in public. :x Next time it would be better if you do so via private messaging. :3

And sorry about your last thread being closed, Dragonfree, but I'm afraid the revival rule is a general rule of the forum, and rules are rules. ;/

Anyway, I've always admired your work. :D I especially like the July contest entry, absolutely beautiful, the rest of your work is wonderful as well, keep up the good work~

December 30th, 2006, 4:19 AM
Dragonfree..... i am sorry to be bugging you like this but it doesnt tell you how to do those big pixel overs. On the eevee evolutions you say those are pixel overs. I want to do those!
This was my first try but the outline is rubbish

December 30th, 2006, 6:12 AM
Uh, you do them the exact same way. o_O You just shrink the art less before you begin, but that's all the difference, honestly. I can't quite figure out how you could get that result from doing anything similar to what my guide tells you to do, to be honest. It looks like you took some small Sugimori art, outlined it and then randomly enlarged it afterwards. o.o

December 30th, 2006, 10:24 AM
your works really amazing , i really like hte fakemon dragons theyre just , wel perfect, cant wait to see more of your work ,

December 30th, 2006, 11:51 AM
Well i followed your guide but some parts i didnt understand. Well here is my first try at a small pixel over. *Seemed the easiest place to start* So here is it

January 1st, 2007, 9:36 PM
This is my worst sprite for a long while, but it's an Eeveelution splice that includes something from each of them and uses only the D/P sprites. Five-way splices are harder than they look. @_@

http://www.dragonflycave.com/images/mutark.png http://www.dragonflycave.com/images/mutark2.png http://www.dragonflycave.com/images/mutark3.png http://www.dragonflycave.com/images/mutark4.png
Mutark, a fake Pokémon. This requires a bit of explanation: Mutark is one of those "gimmick Pokémon" - such as Ditto, Smeargle, Castform and Kecleon - that are weak, don't evolve, but have some unique random trait. Mutark's is that it grows into a bigger, stronger form at the taste of its own blood, which if it were a real Pokémon would, in the games, cause its sprite to morph into the form on the right of the current one and all stats to increase by one level at the end of any turn during which it is struck with a physical attack. All the sprites are made from scratch, although the pose of the fourth one draws much inspiration from the Gold version Persian.

January 1st, 2007, 9:56 PM
That fake-mon is so awesome. If it were an actually Pokemon, I'd love to have it. i love all gimmick Pokemon. =D Anyways, the one that seems a little off to me is the last one - the tails seems odd to me, for a reason that I can't put my finger on, and it's left foot seems to straight and flat.

January 3rd, 2007, 3:17 PM
On the second one, I think the leg is bending the wrong way. @_@

January 17th, 2007, 3:40 PM
*Walks around here hoping to be blessed by the great almighty pixels god* I adore all.. And i realy should attend pixel art lessons...

January 17th, 2007, 8:51 PM
I love your work, its really great just a couple of questions and comments,

First the Blue Charizard Body with the dragonite head is Awesome,

Also whats TCG art? and Sugimori?

Ive had a go at your tutorial on your website (your randomness was Hilarious) , the end product wasn't to bad, but i prefer isometric pixel art, i find it easier, anyway keep up the awesomeness, RAAH!


February 7th, 2007, 5:47 PM
paranoia, sugimori and TCG are basicly japanese anime versions of sprites from the pokemon games.. www.pokemonelite2000.com has a bunch of sugimori you can check out..
and dragonfree all of your sprites are flipping amazing, especially the mutark.. thats extremely good for scratch pokemon.. it looks so real.
my thread: the weaver's works

February 17th, 2007, 9:52 PM
¤gasps¤ You are alongside Chronos as the best unofficial spriter EVER. I worship your skills. Nice work!

February 17th, 2007, 9:54 PM
Awsome sprites. How do people make such awsome thing like this. Its just not fair I have no talent and you people have all the talent. Great work thow.

February 25th, 2007, 6:32 PM
Theyre nice.

No the best, WHOAMGIWANTYOURBABIES, but You are on the right trail :>

February 27th, 2007, 9:42 AM
Wow, amazing ^o^
I love it! Jolteon looks so cool.

February 27th, 2007, 10:34 AM
Pretty nice stuff Dragon. Though I think you should try some more detailed stuff. All of these are simple and cartoony.

March 24th, 2007, 4:46 PM
Phew, it's been a while since I checked this thread.

Sugimori art is the official art of the Pokémon, as in the Pokémon as drawn by Ken Sugimori (the main designer). TCG stands for Trading Card Game, and thus TCG art is basically the pictures found on Pokémon cards. I have no idea what the heck dreemxweever meant by "Japanese animé versions of sprites from the Pokémon games", but whatever it is it's not what they actually are. o.o

Some elaboration on exactly what you mean by "more detailed stuff" would be nice. I make sprites in the style of the official Pokémon sprites, so if it's stylistically you're talking about, then I'm not interested. If not, as I said, please elaborate.


http://www.dragonflycave.com/images/letanew.png http://www.dragonflycave.com/images/letalnew.png http://www.dragonflycave.com/images/letaligonnew2.png

Fwee, new Leta line sprites. :D Here are the shinies, if you're interested:

http://www.dragonflycave.com/images/letashiny.png http://www.dragonflycave.com/images/letalshiny.png http://www.dragonflycave.com/images/letaligonshiny.png

And the old ones, for reference:

http://www.dragonflycave.com/images/leta.png http://www.dragonflycave.com/images/letal.png http://www.dragonflycave.com/images/letaligon.png

The new ones are all scratch except that I reused the shape of Leta's head from the old sprite (which was originally an Eevee stripped of all its features). I'm especially happy with the new Letal. :3

Shattered Moon
March 24th, 2007, 5:29 PM
Wow, your art is beautiful! It's very admirable. :) Keep up the good work.

March 24th, 2007, 6:10 PM
I really like the Fakemon! Can't wait to see some more!

March 25th, 2007, 10:20 AM
That was kinda spammy. :/

D/P-style Letaligon in its old pose, for those who prefer it big and imposing. With this sprite, the evolution line together looks like this:

http://www.dragonflycave.com/images/letanew.png http://www.dragonflycave.com/images/letalnew.png http://www.dragonflycave.com/images/letaligonoldpose.png

March 26th, 2007, 8:19 AM
those are very nice. the shading just seems absolutely flawless. only thing i can point out is the fact that the middle and final pokes in that chain look a lot alike. maybe you should try to make them look a little different by giving the last one some red marking on its body. that way you can make more use of the shades used for the eyes.

March 26th, 2007, 4:50 PM
Giving it red markings would kind of ruin the general concept of the design; Leta is designed as the epitome of plain, simple purity and innocence which then grows a protective armor. The basic idea is that without the armor we'd have that cute little white thing with big red eyes and a squiggly tail, just in a slightly larger form (admittedly with claws). If I started messing with the color scheme of the body, that would subtract from this aspect of the design concept.

Letaligon differs from Letal a great deal more than, say, Ponyta differs from Rapidash, anyway; aside from the size difference, Letaligon has fangs, very prominent claws and a dramatically larger and differently-shaped mask. It is not a matter of some small detail (like Arcanine having a mane all around its neck but not Growlithe) or some almost stylistic difference (like Muk's expression looking more evil than Grimer's). All in all I must conclude that at least in comparison with some other Pokémon, Letal and Letaligon are really not all that hard to tell apart.

March 29th, 2007, 6:05 AM
Your tutorials are the best! I finally learned how to make half-decent pixel art. You're the best. Also, your splices (it's the correct term, isn't it?) are some of the best i've seen. Kudos to you. Also, i liked the old version of the last Leta evolution better... Oh, whatever. Your pixel-overs are also the best I've seen (think that's all!).

March 30th, 2007, 5:09 PM
Two pixel-overs - both of them suggestions, actually. Firstly, a Dialga that somebody suggested and made me remember I had always intended to make one since I love Dialga:


And secondly, a Jirachi made for somebody who was making a ROM hack. It was made from an image he provided, which later, when I searched DeviantArt for Jirachi, turned out to have been a thumbnail of this picture (http://www.deviantart.com/deviation/6080377/?qo=2&q=Jirachi&qh=boost%3Apopular+age_sigma%3A24h+age_scale%3A5&offset=25) by crayon-chewer on DeviantArt. I don't know if he got permission from the artist to use it in the ROM hack, but at least I asked after creating it. Meanwhile I am giving full credit to this crayon-chewer for the original picture:


April 2nd, 2007, 10:12 PM
A Palkia to go with that Dialga. My God, Palkia has to be one of the most difficult Pokémon ever to sprite. Whatever I may have said about Palkia's D/P sprite looking bad, I can forgive them now that I discovered that Palkia uses the full allotted palette of sixteen colors and a grand total of one does not appear as a perfectly ordinary shade on some part of its body. This means that there is one dark gray color for the outline, and then the possibility of reusing the shadow colors of some of its hues. That thing is freakishly difficult to work with, and I really think it came out surprisingly good considering that. I thought I'd have to make up an entirely new shading scheme to be able to work with the D/P Palkia's seemingly awful palette, but somehow that pink looks considerably better on a large pixel-over like this than a tiny sprite. Maybe the outline shading, which I changed quite a bit more, has something to do with it. Even the shiny version looks halfway decent:


Also, despite being twelve pixels shorter, Palkia looks bigger than Dialga in the pixel-over because Palkia is more massive; fewer pixels out of the available space are transparent. Similar concept to those two Letaligon sprites. Here they are together, so you can see what I mean:

http://www.dragonflycave.com/images/palkiapixelover.png http://www.dragonflycave.com/images/dialgapixelover.png

EDIT: Ah, what the heck. I made a shiny Dialga too.


April 3rd, 2007, 1:34 AM
Simply... amazing.
You are the true Sprite Goddess :t012:

April 3rd, 2007, 5:48 PM
Gah. Ditto. Easy as hell to outline; a nightmare to shade. A huge blob of one solid color will never look good in such a tiny palette. ><; But here it is.


I'm not sure what the heck I can do with that thing to make it look halfway decent. :/

April 3rd, 2007, 6:39 PM
Like I said at SPPF, your Dialga is perfect. Your Palkia is really good, but not as good as Dialga. It's still good enough not to need any improvement (well, maybe some tiny improvements, but I can't say exactly where it needs it). (I wish I would have checked here before I started to make my own Palkia sprite, because ours are similar in size, and everyone will think I stole yours, but oh well (I made mine so it would be a similar size to your Dialga sprite)).

Ditto's okay. It can't really be great, not because of your spriting skills, but because Ditto's just a blob and it's hard to make a great sprite of it.

April 4th, 2007, 3:53 PM
http://www.dragonflycave.com/images/mewpixelover.png http://www.dragonflycave.com/images/butterfreepixelover.png
Pixel-overs of this Mew (http://www.dragonflycave.com/largemewdoodle.jpg) that I drew and the Sugimori Butterfree. I don't like the Butterfree much but I can't really put my finger on why; I love the Mew's head, but hate the shading on the body.

Both made for my sig.

April 4th, 2007, 9:04 PM
Your work is very impressing. Palkia and Dialga look outstanding also.