Asylum Jam is a 48 hour game jam set for the spooky month of October, taking place from October 31st to November 2nd 2014. The purpose of this jam is for individuals or teams to create a horror game on any platform or of any type that simply follow the following stipulation, inspired by Ian Mahar's article 'Nobody Wins When Horror Games Stigmatize Mental Illness' (https://kotaku.com/nobody-wins-when-horror-games-stigmatize-mental-illness-912462538):
1.) You should not use asylums, psychiatric institutes, medical professionals or violent/antipathic/'insane' patients as settings or triggers.
This jam is to show that you can still create a great horror experience without using inaccurate stereotypes of those who suffer from mental illness, or the institutions that support them in diagnosis and recovery.
So this year, I've integrated a team as a basic coder(hey it's just a start!) and we're going to be participating in the Jam by developing a visual novel. I must admit it's pretty fun working with people having the same passion as you. We're thinking of porting it to Android if we ever have the time. I'll be sure to share it with you guys when it's over!