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HG/SS - more stuff 2

bobandbill

one more time
16,939
Posts
16
Years
  • Ok, all trees may appear to be apricorns, and they all come out now. Hmm. Maybe they are disabled initially?

    Geodude's sprite is funny, like Crystals - less arm-shaking, but a grumpy face. XD Overworld sprite ain't as fun though... bit average, but oh well.

    The music that places on the game screen (with Ho-oh flying and all) is very, very grand. Elm's lab music is a bit unfitting when you're giving the rival's name, but oh well.

    The rival... =DDDDD Great music. Also he goes to leave after the battle... then stops, thinks for a bit, comes back and says something, and then walks off. Neat difference... now if I only knew what he said.

    The psudo-rival is there when you are giving his name 9incidently, I went with '???' XD), and then HAS REPLACED THE GUY WHO TAUGHT YOU HOW TO CATCH STUFF. She doesn't use hax to find herself a level 5 rattata though - only level 2 now.

    MART MUSIC IS SO LESS LOUD AND IS SOFFTER AND LESS GRATING as it was in past games. (ok, it was ok before, but it's nicer now, methinks). Even mart menus are managable by the touch-screen now. I like.

    Mystic-Water Guy by Cheerygrove city (on an island and can be seen from the shore) is back in HG/SS.

    ARRGH SO MUCH NOSTALGIA IT'S FLOODING MY BRAIN AND I REMEMBER TOO MUCH ABOUT GSC THIS IS AWESOME.
     

    Star Girl

    Dragon Obsessed
    259
    Posts
    17
    Years
  • I actually went with ??? mark for the rival the first time I played GSC. I was young and slightly idiotic not realizing that we were supposed to make up a name for him.
     
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