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[Archive] Simple Questions

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6,355
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18
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    • Seen Apr 16, 2020
    Hey Christos,
    Ive seemed to have searched this whole thread for the door animation editing coz in my hack i changed the tile set and when i warp through a door it ssems to show the old tileset animation!
    Do you know some way to edit tht ?


    You need to edit the animation with TLP or TM.
    What version are you hacking? I can tell you the offset.

    Thanks but, what do I do about the colors?
    Do I have to change the pallet or something?

    *Edit*
    I also need to know the easiest way to add more pokemon and sprites without replacing anything.
    And I don't see the back sprites...
    I also need to find the profile sprites that you see at the beggining of the game.

    Yes, you have to change the palette or just edit the animations with that palette.
    The hero backsprites in Fire Red are in offset: E69E00
    And what do you mean by profile sprites? The trainer sprites that are in the player's profile?

    How do you make palette with iveiw 399?

    Open a sprite and go to Image -> Decrease color depth and decrease its colors to 16. The palette will be created. And if you want to change it go to Image -> Palette -> Edit palette.
     
    150
    Posts
    17
    Years
  • I have a question. If I use to a script to make a certain person on the map walk to a certain location on the map, and then end the script without making it walk back, will it stay there until I refresh the map?
     

    Colin

    TotW spriter
    42
    Posts
    17
    Years
  • Yes, you have to change the palette or just edit the animations with that palette.
    The hero backsprites in Fire Red are in offset: E69E00
    And what do you mean by profile sprites? The trainer sprites that are in the player's profile?
    Well, I mean the sprites that you see when you choose to be male or female in Fire Red.
     
    6,355
    Posts
    18
    Years
    • Seen Apr 16, 2020
    I have a question. If I use to a script to make a certain person on the map walk to a certain location on the map, and then end the script without making it walk back, will it stay there until I refresh the map?

    The sprite will just stay there, it won't get back where it was before it moved.
     

    nothing

    Gorto Hacker
    33
    Posts
    18
    Years
  • I want change movement scripts in script-ed but I can't change.May you tell me that movement script?:

    If I am talk A man,This man is move 2 tile down,1 tile left.
     
    6,355
    Posts
    18
    Years
    • Seen Apr 16, 2020
    I want change movement scripts in script-ed but I can't change.May you tell me that movement script?:

    If I am talk A man,This man is move 2 tile down,1 tile left.

    You could search for a movement script sample and the movement commands.
    Here's the script you asked:

    #org 0x800000
    applymovement 0x[people's nr.] 0x800100
    pause 0x30
    end

    #org 0x800100
    #raw 0x8
    #raw 0x8
    #raw 0xA
    #raw 0xFE
     

    nothing

    Gorto Hacker
    33
    Posts
    18
    Years
  • You could search for a movement script sample and the movement commands.
    Here's the script you asked:

    #org 0x800000
    applymovement 0x[people's nr.] 0x800100
    pause 0x30
    end

    #org 0x800100
    #raw 0x8
    #raw 0x8
    #raw 0xA
    #raw 0xFE

    thanks for help (message too short)
     

    Chazz Princeton

    I was the 1234pokemon!
    80
    Posts
    17
    Years
  • You need to edit the animation with TLP or TM.
    What version are you hacking? I can tell you the offset.



    Yes, you have to change the palette or just edit the animations with that palette.
    The hero backsprites in Fire Red are in offset: E69E00
    And what do you mean by profile sprites? The trainer sprites that are in the player's profile?



    Open a sprite and go to Image -> Decrease color depth and decrease its colors to 16. The palette will be created. And if you want to change it go to Image -> Palette -> Edit palette.

    Would be gr8 if you could tell me the offsets for FR/LG/R/E,and if u could emerald back pic for hero,pleez
    Thnx in Advance,(ma hack would av neva existed if u were neva gona tell me)
    Youre the Man!
     
    Last edited:
    6,355
    Posts
    18
    Years
    • Seen Apr 16, 2020
    Would be gr8 if you could tell me the offsets for FR/LG/R/E,and if u could emerald back pic for hero,pleez
    Thnx in Advance,(ma hack would av neva existed if u were neva gona tell me)
    Youre the Man!

    Hero backsprites: D66400

    Ruby door animations: 308E00
    Emerald door animations: 486E00
     

    Colin

    TotW spriter
    42
    Posts
    17
    Years
  • I still need to know something.
    How do I add pokemon without having to replace anything?
    And how do I add overworld sprites without replacing any of them?
    And what about the sprite you see of your character at the beggining?
     
    6,355
    Posts
    18
    Years
    • Seen Apr 16, 2020
    I still need to know something.
    How do I add pokemon without having to replace anything?
    And how do I add overworld sprites without replacing any of them?
    And what about the sprite you see of your character at the beggining?

    You can't add any new overworld sprites in the game.
    And about the sprites, there was a tutorial for adding 25 pokemon in R/S without replacing them but the tutorial section is down.
    And what sprite do you mean? Alma Core's already given you the numbers in unLZ for the hero sprites in the intro.
     

    Colin

    TotW spriter
    42
    Posts
    17
    Years
  • Ooooops...
    Sorry...
    I'm starting to get the hang of using Tile Molester to edit the main characters sprites in battle.
    Thanks!
    But how can I add the fourth generation pokemon to Fire Red?
    Would I have to do a bit of hacking on the Poke'dex?
     
    6,355
    Posts
    18
    Years
    • Seen Apr 16, 2020
    Ooooops...
    Sorry...
    I'm starting to get the hang of using Tile Molester to edit the main characters sprites in battle.
    Thanks!
    But how can I add the fourth generation pokemon to Fire Red?
    Would I have to do a bit of hacking on the Poke'dex?

    You can use unLZ for the sprites and backs, there's a tool that edits the Pokedex data but it doesn't support FR/LG/E.
     

    Colin

    TotW spriter
    42
    Posts
    17
    Years
  • I found the sprites from the beggining in UnlZ!
    ...the thing is though...the colors are messed up.
    How do I put a different sprite in those sprites places?
    Here is what they look like...
     

    Chiaki Shinichi

    Beginning Hacker
    118
    Posts
    17
    Years
  • hi sorry i am new to hacking...

    i have VBA emu and i was wondering can i make a rom hack of say, pokemon fire red then play it through the emualtor?? is that what rom hacking is??

    Rom hacking is modifying the game.

    I found the sprites from the beggining in UnlZ!
    ...the thing is though...the colors are messed up.
    How do I put a different sprite in those sprites places?
    Here is what they look like...

    you should try and export the pallet with your sprites.
     
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