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3rd Gen Your Pokémon Team

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Darkjagwar

lollerskates now available
  • 194
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    • Seen Jun 25, 2014
    Volcano (Blaziken) lv 100
    Quake (Groudon) lv 85
    Cyclone (Rayquaza) lv 85
    Meteor (Metagross) lv 85
    Tsunami (Kyogre) lv 85
    Salamandra (Salamence) lv 85

    as you can see, I like the number 85 :P

    but i'm probably taking the legendaries out...or at least Cyclone 'cause his defense sucks...and possibly Volcano because his speed and defense suck but i can't treat my starter like that!!!
     

    shanecdavis

    Prof. Davis
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    I will assume that he rotates them as needed, although it is highly unusual to have more than six Pokes on a "team".
     

    shadowedness

    Pokemon/RockMan Fanatic
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    Volcano (Blaziken) lv 100
    Quake (Groudon) lv 85
    Cyclone (Rayquaza) lv 85
    Meteor (Metagross) lv 85
    Tsunami (Kyogre) lv 85
    Salamandra (Salamence) lv 85

    as you can see, I like the number 85 :P

    but i'm probably taking the legendaries out...or at least Cyclone 'cause his defense sucks...and possibly Volcano because his speed and defense suck but i can't treat my starter like that!!!

    Umm, Blaziken's speed does not suck, only its defenses and the number of weaknesses it has suck. I would take out the Kyogre, Groudon, and Rayquaza as legendaries are cheap and against the crappy AI they are not matched at all. Metagross and Salamence are good choices, and you should either get a Swampert or a Whiscash as they get STAB on Earthquake and a decent water move like Surf, as well as at least one of them being able to learn Ice Beam to counter their only weakness to Grass types. Blaziken should be kept in as long as it has Sky Uppercut for STAB and a decent fire move like Flamethrower. Also, if you are playing Emerald and have beaten the Elite Four go to Battle Frontier and get it Thunderpunch so it can counter Water and Flying types. For the final two POkemon, try something defensive like a Blissey or Umbreon (if used properly, Umbreon, Celebi, and Shuckle are practically impossible to kill).
     

    shanecdavis

    Prof. Davis
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    I was with until the when you included Shuckle in that list. Shuckle is the most overrated Poke in the history of Pokemondom. While Shuckle's base defenses are extremely high (230 in each), the highest in the game, its horribly pathetic base HP (20) makes Shuckle almost completely useless. It must resort to stalling and annoying tactics, which ironically work better against it.
     

    shadowedness

    Pokemon/RockMan Fanatic
  • 77
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    Oh right, my bad, I never checked Shuckle's HP stat, just its Defenses, and yeah it also has crappy attacks. Umbreon is probably the best out of those three seeing as Celebi is practically impossible to obtain legitimately.
     

    pika_shock4u

    Dragon Tamer
  • 1
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    my team

    1.Venasaur
    lv.78
    razor leaf
    synthesis
    frenzy plant
    solarbeam

    2.Articuno/Frigi
    lv.79
    fly
    aerial ace
    blizzard
    icebeam

    3.Swampert
    lv.60
    waterfall
    takedown
    muddy water
    earthquake

    4.registeel
    lv.41
    ancient power
    curse
    superpower
    explosion

    5.Metang/Metamorph
    lv.38
    takedown
    pursuit
    psychic
    metal claw

    email me at [email protected] to rate these 5 pokemon
     

    cyber_mew42

    pokemon trainer chris
  • 2
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    • Age 33
    • Seen Jul 27, 2007
    my team are the followin
    scizor lv.100
    salamence lv.100
    heracross lv. 100
    aggron lv.100
    milotic lv.100
    typhlosion lv.100
     
    Last edited:

    Darkjagwar

    lollerskates now available
  • 194
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    Umm, Blaziken's speed does not suck, only its defenses and the number of weaknesses it has suck. I would take out the Kyogre, Groudon, and Rayquaza as legendaries are cheap and against the crappy AI they are not matched at all. Metagross and Salamence are good choices, and you should either get a Swampert or a Whiscash as they get STAB on Earthquake and a decent water move like Surf, as well as at least one of them being able to learn Ice Beam to counter their only weakness to Grass types. Blaziken should be kept in as long as it has Sky Uppercut for STAB and a decent fire move like Flamethrower. Also, if you are playing Emerald and have beaten the Elite Four go to Battle Frontier and get it Thunderpunch so it can counter Water and Flying types. For the final two POkemon, try something defensive like a Blissey or Umbreon (if used properly, Umbreon, Celebi, and Shuckle are practically impossible to kill).

    My Blaziken's speed is 187. On level 100. yeah. and it knows aerial ace.
    I do have a Swampert...and a whiscash...so yeah that'll work.
    my metagross knows earthquake.
    I kno shuckle has the highest max defense ever, and blissey has high HP.....
    I have a snorlax? and i want to know a good way to use Absol (see my avatar and forum name :P).
     

    shadowedness

    Pokemon/RockMan Fanatic
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    • Age 34
    • Seen Jan 4, 2008
    ABSOL @ Lum Berry/Liechi Berry/Leftovers
    Pressure
    - Shadow Ball
    - Return
    - Crunch
    - HP Fighting/Aerial Ace
    EV's: Naive (+Spd, -SD)
    124 HP/128 Atk/4 Def/124 Spd/128 SA/

    Try this Absol. For the hold item, I would use Leftovers because I don't like the way berries are only a one time use, and Leftovers also gives consistent HP recovery. Also, in the fourth moveslot, I would use Aerial Ace as Hidden Power can take so long to get perfect, so it doesn't seem worth the effort, and Aerial Ace also covers Absol's huge Fighting and Bug weaknesses (which are also its only weaknesses).
    HP Fighting 70
    31 HP, 31 Atk, 30 Def, 30 Spd, 30 SA, 30 SD

    That is one of the two DV sets you will need to get the attack rating of HP Fighting to 70, but DV's are impossible to manipulate without the help of some form of cheating device, so Aerial Ace is a safer option to use.
     
  • 8
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    Years
    My team in Emerald:

    Charizard (Flares) - My first pokemon ever from FireRed
    Raichu (Sparky)
    Vaporeon (Buddy) - A real trooper, this Vaporeon
    Zapdos (Shocker)
    Butterfree
    Pidgeot

    Yeah, one of my best teams.
     

    Angelic Diablo

    Scyther >> You
  • 1,155
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    Can someone give me a good moveset for Rhyhorn/Rhydon

    I'm thinking of EQ, RS and Megahorn...

    but I don't know about the other move, or whether that is a good set for Rhydon
    (I would also like a good nature etc for Rhydon)
     

    Paranoia

    FC: 1375 3660 8982
  • 532
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    • Age 33
    • Seen Feb 2, 2014
    Moveset and EV's for Rhydon, with preferred nature:

    Rhydon @ Choice Band
    Nature: Adamant
    EVs: 200 HP / 252 Atk / 58 Def
    Earthquake
    Rock Blast/Rock Slide
    Megahorn
    Double-Edge/Focus Punch

    I use this set \/ , which i find works really well, but make sure he has the Rock Head Trait.

    Earthquake
    Rock Slide < Gets rid of annoying flying pokemons that aren't affected by EQ
    Megahorn
    Double-Edge < Doesn't receive the damage!

    Hope I Helped!
     

    Shinji_

    Paul addicted
  • 624
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    Level 92 Ho-Oh Level 100 Mew Level 84 Mewtwo Level 91 Suicine Level 97 Raikou Level 88 Vaporeon
     

    shadowedness

    Pokemon/RockMan Fanatic
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    Legendaries are cheap. Ho-oh is one of the worst due to the fact that any halfway decent rock type can OHKO it, e.g. my Aerodactyl with Choice Band and Rock Slide. Mew and Mewtwo are pointless on the same team as they can both be taken down by a more superior Psychic type, or even a Ghost/Dark Pokemon. Suicune is a very good choice, and Raikou I'm not sure about. Don't use Suicune and Vaporeon on the same team though as they are basically the same and Suicune is superior I think.

    The replacements I would suggest are:
    Ho-oh - Charizard/Blaziken
    Mew - Alakazam/Gengar
    Mewtwo - Gardevoir/Dusclops
    Raikou - Jolteon/Pikachu (only use Pikachu if you have Pokemon box so that it gets Surf)
    Suicune - Suicune/Vaporeon
    Vaporeon - Tyranitar/Dragonite/Salamence


    I kept all the types the same except for Vaporeon as I'm assuming you want to use Pokemon with those typings.
     

    Angelic Diablo

    Scyther >> You
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    What about a good moveset etc for Snorlax (sorry if this belongs in the FRLG thread but i'm trading over to my emerald game at the moment)
     

    shanecdavis

    Prof. Davis
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    Snorlax @ Leftovers
    Trait: Thick Fat
    Careful Nature (+SDef, -SAtk)
    - Curse
    - Earthquake / Shadow Ball
    - Rest
    - Return / Body Slam

    This is Cursepert. Like ubers, you should avoid using it against the weak AI as it is just too powerful. It Curses up, raising its Atk and Def, and then sweeps away. Earthquake does a lot of damage, but Shadow Ball allows it to hit Ghosts with Levitate that it couldn't otherwise. Return or Body Slam is also your preference. Return is the best option for power, while Body Slam has a chance of parahax, that could make Snorlax attack first.

    Snorlax @ Leftovers
    Trait: Thick Fat
    Careful Nature (+SDef, -SAtk)
    - Double-Edge / Return / Body Slam
    - Earthquake / Shadow Ball
    - Rest
    - Sleep Talk

    Stalkerlax. Aborbs statuses and destroys things while it sleeps. Double-Edge is risky since the recoil can be a pain, but it could make the difference between KO'ing and have to absorb another attack.
     
    Last edited:

    shadowedness

    Pokemon/RockMan Fanatic
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    Snorlax @ Leftovers
    Trait: Thick Fat
    Careful Nature (+SDef, -Spd)
    - Curse
    - Earthquake / Shadow Ball
    - Rest
    - Return / Body Slam

    This is Cursepert. Like ubers, you should avoid using it against the weak AI as it is just too powerful. It Curses up, raising its Atk and Def, and then sweeps away. Earthquake does a lot of damage, but Shadow Ball allows it to hit Ghosts with Levitate that it couldn't otherwise. Return or Body Slam is also your preference. Return is the best option for power, while Body Slam has a chance of parahax, that could make Snorlax attack first.

    Snorlax @ Leftovers
    Trait: Thick Fat
    Careful Nature (+SDef, -Spd)
    - Double-Edge / Return / Body Slam
    - Earthquake / Shadow Ball
    - Rest
    - Sleep Talk

    Stalkerlax. Aborbs statuses and destroys things while it sleeps. Double-Edge is risky since the recoil can be a pain, but it could make the difference between KO'ing and have to absorb another attack.
    Or try this one, one of my personal favourites.

    SNORLAX With: Leftovers
    Immunity
    - Return
    - Shadow Ball
    - Explosion
    - Earthquake
    EVs:
    Calm (+SD -SA) 76 HP/ 136 Atk/ 136 Def/ 4 Spd/ 156 SD

    Explosion is great for destroying powerful opponents but the other attacks suffice for the crappy AI.
     

    Ninetales1

    Japan-flavoured Europhile
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    I liken it to Yugioh, where there was a little bird (I cannot for the life of me remember the name of it since I haven't played the game in so long, but I think it started with a Y) that was similarly broken. Once the little birdie came out the game was over. It was VERY frustrating to play against, especially since most noobs used it because they weren't skilled enough to play without it. Similar to those who use ubers in Pokemon.

    Yata Garasu, I believe it is. I've heard of it, but don't know what it does...

    Oh and about the Magical Leaf on the Kirlia, it's actually OK if it evolves to Gardevoir. Gardevoir also has Magical Leaf as a starting move.

    Oh, and actually, the Calm nature lowers Attack, not Special Attack. The nature that raises Special Defense and lowers Special Attack is Careful.
     
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    I will assume that he rotates them as needed, although it is highly unusual to have more than six Pokes on a "team".
    Why must everyone be dumbfounded by my team? After beating the elite four the first time, I deposited Raichu and Dugtrio, and caught and trained Skarmory and Hitmontop as their replacements.


    uh, new blue, there are eight pokemon, not six(????).-
    Of course it's 8 can't you count?
     

    shanecdavis

    Prof. Davis
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    Or try this one, one of my personal favourites.

    SNORLAX With: Choice Band
    Immunity
    - Return
    - Shadow Ball
    - Selfdestruct
    - Earthquake
    EVs: 8 HP / 252 Atk / 136 Def / 112 SDef
    Careful(+SD -SA)

    Explosion is great for destroying powerful opponents but the other attacks suffice for the crappy AI.
    I fixed your Snorlax for you. Snorlax cannot learn Explosion, so I am pretty sure you meant Selfdestruct. Your set is the typical CBlax, so might as well add the Choice Band and fix the EVs.

    Yata Garasu, I believe it is. I've heard of it, but don't know what it does...

    Oh and about the Magical Leaf on the Kirlia, it's actually OK if it evolves to Gardevoir. Gardevoir also has Magical Leaf as a starting move.

    Oh, and actually, the Calm nature lowers Attack, not Special Attack. The nature that raises Special Defense and lowers Special Attack is Careful.
    Yata Garasu! Birdie from hell! Its effect is that it prevented your opponent from drawing their next turn. Essentially, if your opponent couldn't play a card they would have to concede. That bird lead to the dreaded combo with a certain Dragon of Chaos (again, I cannot remember the name) that was extremely cheap and resulted both cards from being allowed in normal tournaments.

    Okay, enough of that. Magical Leaf is still a wasted move on Gardevoir, even if it is a starting move. Hypnosis and Will-O-Wisp are infinitely better.
     
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