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Tool: PKSV - Pokémon Script Editor + GUI

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Mr.Silver

Say Hello To Nurse Barbra
670
Posts
14
Years
  • Emm i dont know if this is a glitch but i made a walking script in ruby and here is what it was:
    #org @movinggrunt1
    m walk_down walk_down walk_down walk_down walk_down walk_down walk_left walk_left end

    But instead he walked left for 6 and down for 2
    and followed some advice from the backend of the thread and did what should have worked.But then when he stopped moving the game was still in lock
     

    mahamaniac3

    Owner of Pokemon Jett Version
    52
    Posts
    14
    Years
    • Seen Aug 20, 2015
    I use this nifty piece of software ALL the time, and I would recommend it to anyone making their first Pokemon Hack. It's great!
     

    IceGod64

    In the Lost & Found bin!
    624
    Posts
    15
    Years
  • I love the program, wouldn't want to use any other, but I'm having a bit of an issue..
    Spoiler:
    I try to compile this with the newest version, and, well... The frist part of the script works right, but then, the jump part of the script goes to 0x800000... All the parts apparently compile, but it doesn't reference them like it should. I don't believe it's my fault..

    Also, random question.. If I use offsets like I did above(Text pointers), it actually converts them to proper offsets when I compile? For example, if I have one script start with #org @start, and then, I have a different script that has the same text offset, will it still cause problems? I know it's a no-no with Pokéscript.
     
    Last edited:

    Full Metal

    C(++) Developer.
    810
    Posts
    16
    Years
  • hm....at a glance i would guess you need to remove the "=" sign in the
    "if true jump = @MomHaStarter" ?
    try that
    *edit*
    also post the decompiled output as well if you can...
     

    IceGod64

    In the Lost & Found bin!
    624
    Posts
    15
    Years
  • Okay, I fixed it. I manage to compile my first few functional scripts in Pokémon Emerald. Sweet.

    However, the movement code I said doesn't work.. That's a side effect of no R/S proper support that I can find... I'd really prefer it over R/S or FR/LG..
     
    Last edited:
    2
    Posts
    14
    Years
    • Seen May 11, 2010
    Thanks for making this!
    Its one of the best editing programs yet!
    The beginner guide really helps xD
     
    Last edited:

    DreadWaffle

    LOVE AND PEACE!
    165
    Posts
    14
    Years
  • i am having a hard time trying to figure out why when i press the open script in am
    it says
    the system cannot find the file specified
    would you know anything on how to fix that?
     

    Full Metal

    C(++) Developer.
    810
    Posts
    16
    Years
  • O_o...
    okay...i'm going to assume you meant....
    I am having a hard time trying to figure out why when i press teh "open script" button in Advance Map, it says "the system cannot find the file specified"
    Would you know anything on how to fix that?
    First of all
    1) Is it Advance Map or PKSV who says that?
    2) Is you script editor set to PKSV in A-Map?
    3) Are you sure you haven't just moved ur pksv or something?
     

    DreadWaffle

    LOVE AND PEACE!
    165
    Posts
    14
    Years
  • O_o...
    okay...i'm going to assume you meant....
    I am having a hard time trying to figure out why when i press teh "open script" button in Advance Map, it says "the system cannot find the file specified"
    Would you know anything on how to fix that?
    First of all
    1) Is it Advance Map or PKSV who says that?
    2) Is you script editor set to PKSV in A-Map?
    3) Are you sure you haven't just moved ur pksv or something?

    i just re-downloaded both and used a clean rom on it and it still didn't work, i do believe that is PKSV that is saying that, and A-Map script editor is put to PKSV, it works with XSE though which is wierd
     

    score_under

    Inactive; Former ROM hack tool author, ❤️
    526
    Posts
    18
    Years
  • i just re-downloaded both and used a clean rom on it and it still didn't work, i do believe that is PKSV that is saying that, and A-Map script editor is put to PKSV, it works with XSE though which is wierd
    When you choose your script editor, it asks you if you want to separate the filename from the offset with a space or a colon. I chose space, so press "no" on the dialog.

    One of the reasons for this is NTFS ADS ;)
     
    311
    Posts
    14
    Years
    • Age 25
    • Seen Jul 21, 2016
    it doesnt work for me 1st the associate shell thing says error access denied
    2nd it won't open any rom i say open and nothin happens
     

    redozano

    #1 ninja
    13
    Posts
    15
    Years
    • Seen Dec 17, 2009
    Icon files not present

    The icon files are there, so they're not showing up upon launch of program.
     
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