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FireRed hack: [HotW #97] Pokémon Yonder! Version.

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Giga Universe

Working on a tool.
  • 121
    Posts
    16
    Years
    No stealing of the CSS design. That means no looking at it and then tweaking it slightly/learning from it, etc. I spent a while designing this thread and that does not entitle you to take the design. Don't even ask, because the answer is no. If you want to make your own CSS thread/signature design, then look at THIS thread - it has all the info that you need.​

    [HotW #97] Pokémon Yonder! Version.

    [HotW #97] Pokémon Yonder! Version.
    [alink id="basic"]
    [HotW #97] Pokémon Yonder! Version.
    [/alink id][alink id="story"]
    [HotW #97] Pokémon Yonder! Version.
    [/alink id][alink id="status"]
    [HotW #97] Pokémon Yonder! Version.
    [/alink id][alink id="media"]
    [HotW #97] Pokémon Yonder! Version.
    [/alink id][alink id="features"]
    [HotW #97] Pokémon Yonder! Version.
    [/alink id][alink id="faq"]
    [HotW #97] Pokémon Yonder! Version.
    [/alink id][alink id="support"]
    [HotW #97] Pokémon Yonder! Version.
    [/alink id]
    [a id]basic[/a id]
    Basic Info:
    Information you may find important...

    Hack Name: Pokémon Yonder! Version
    Hack Base: Pokémon FireRed Version (U) [BPRE]
    Language: English (SA)
    Author: Giga Universe​


    [a id]story[/a id]
    Story:
    Gain some insight into Pokémon Yonder! Version...

    You are an ordinary boy/girl of 15, living the ordinary life, in a large city. One day, while exploring a strange clearing that your friends found, you encounter a Celebi. The Celebi forces you back in time – 600 years back, into a medieval world, where nothing is the same...​

    That was the short version. If you want a longer novel formatted version, Here it is:

    Spoiler:

    [a id]status[/a id]
    Status:
    Find out what's the latest news in Pokémon Yonder! Version...

    Completion Percentage: Unknown
    Activity: Active
    Last Updated: 2 January 2010
    Current Beta Version: Unknown


    [a id]media[/a id]
    Media:
    Preview Pokémon Yonder! Version by looking at screenshots and videos...

    [HotW #97] Pokémon Yonder! Version.
    [HotW #97] Pokémon Yonder! Version.


    [HotW #97] Pokémon Yonder! Version.
    [HotW #97] Pokémon Yonder! Version.


    [HotW #97] Pokémon Yonder! Version.
    [HotW #97] Pokémon Yonder! Version.


    [HotW #97] Pokémon Yonder! Version.
    [HotW #97] Pokémon Yonder! Version.



    [a id]features[/a id]
    Features:
    Explore the de-teched out world of Erova, the ancient Pokémon World.

    Personality Engine
    [HotW #97] Pokémon Yonder! Version.
    Build relationships with others and reap the bonuses. Be careful though, people like different things!
    Squirekit
    [HotW #97] Pokémon Yonder! Version.
    Manage you many items from here. Expands along your journey. Some of the useful items include Pokémon grooming, Medical Aid, a lantern, armour, badges and more!
    Horse Riding
    [HotW #97] Pokémon Yonder! Version.
    Raise your horse riding skill to Ride a Ponyta or Shiny Ponyta. Evolve it into a Rapidash to reach greater speeds!
    Feudal System
    [HotW #97] Pokémon Yonder! Version.
    Advance your way from a page into a Knight!
    Pokémon Following engine
    [HotW #97] Pokémon Yonder! Version.
    Watch - for the first time - your starter Pokémon follow you around!
    Explore the Pokémon world
    [HotW #97] Pokémon Yonder! Version.
    600 years back in time changes a lot. Utilise stables as Pokémon boxes, item banks, the Pokénal (the ancient Pokédex), and Pidgey Mail!
    Day and Night
    [HotW #97] Pokémon Yonder! Version.
    Watch Morning evolve into Day, day into afternoon, and watch afternoon fade into night. Catch different Pokémon at different times. How to you know the time? Use a sundial!
    Pokémon get sick
    [HotW #97] Pokémon Yonder! Version.
    A new concept which involves Pokémon contracting diseases which lower certain stats. Pay the Pokémon Centre a higher fee or take care of it yourself!
    Armour your Pokémon
    [HotW #97] Pokémon Yonder! Version.
    A new battle system which involves armouring up Pokémon!
    Play mini-games
    [HotW #97] Pokémon Yonder! Version.
    Whether it's you who is jousting, or your Pokémon who is Racing, it's still of whole load of fun!
    Explore new areas
    [HotW #97] Pokémon Yonder! Version.
    All maps have been changed! Explore new areas and unlock new secrets!
    New Music
    [HotW #97] Pokémon Yonder! Version.
    Enjoy all new medieval tunes!


    [a id]faq[/a id]
    FAQ:
    Read this before asking any questions please.

    What are the Starters?
    The starter will be a Nidoran (M) for the male character and a Nidoran (F) for the female character.
    How do I play?
    At the moment, there is no beta version, but one will be released soon.
    When is the beta going to be released?
    Soon. I'm not putting a date on it, as I don't need more stress in my life.
    Can I help you with X in your hack?
    Sure, I can do everything myself, but an added advanced scripter, good mapper, and good tile/graphic artists would help a lot.


    [a id]support[/a id]
    Support:
    Like my hack? Place one of these in your signature.

    [HotW #97] Pokémon Yonder! Version.

    [URL="https://www.pokecommunity.com/showthread.php?t=204549"][IMG]https://www.pokecommunity.com/picture.php?albumid=4942&pictureid=38038[/IMG][/URL]


    [a id]credits[/a id]
    Credits:
    Here I say thanks to the people that made this possible...

    Team: (In sign up order)
    Giga Universe - Leader, Scripting, Mapping
    NiKaNoRoU - Spriting
    amoliski - Scripting
    Kakashi Hatake - Mapping

    Special Thanks to:
    JPAN - For his brillaint FireRed Engine.
    Wichu - For saving me a lot of time with the De-caps patch.
    Kyledove and Newtiteuf - For the tiles of Pokémon Yonder!
    Blaniel - For the Version Text (under the Pokémon logo)

    If I've left anyone out - sorry. Don't hesistate to remind me!


     
    Last edited:

    ~Teh Panda~

    Back in hacktion
  • 918
    Posts
    16
    Years
    • Seen Jul 20, 2022
    Not bad, I am surprised no one has commented. you spent some time with the graphics so far and it looks great! Best of luck
     

    ~Teh Panda~

    Back in hacktion
  • 918
    Posts
    16
    Years
    • Seen Jul 20, 2022
    Thanks, for the comment. What do you think of the story so far?

    Reminds me of my old hack underground :3, (Celebi sends you back).

    It's really great so far. Exploring ancient Pokemon will be a great new adventure. I expect you will find your way back somehow? Or become the ultra badass living with the Pokemon (sweet!). I can imagine tombs and such or ancient humans like Egyptians and such! Can't wait :3
     

    snap12

    Billie Jean is not my lover
  • 123
    Posts
    15
    Years
    I love the story line man, and some of the features you listed (armour , day and night, fuedal system) all seem like they will make this a great hack. Just be careful though that implementing these features does not subtract from other more important things like good maps and good scripts. Don't bite off more than you can chew, and good luck my friend!
     

    psychicboy

    Hacking is all that matters...
  • 538
    Posts
    14
    Years
    Hey.. I like your storyline, but wheb it comes to all those features.. I think your being a bit too ambitious unless you can ASM hack or use RMXP. I am willing to script for you though. (If you let me.)
     

    Giga Universe

    Working on a tool.
  • 121
    Posts
    16
    Years
    good graphics how do you know the pallettes of a tile before inserting it?

    Thanks. Its rather easy. I recolour the tiles so they are in the colours of the old sprites and then recolour the palettes with hex. Sometimes I use APE, but I like hex - it keeps me sharp.

    Reminds me of my old hack underground :3, (Celebi sends you back).

    It's really great so far. Exploring ancient Pokemon will be a great new adventure. I expect you will find your way back somehow? Or become the ultra badass living with the Pokemon (sweet!). I can imagine tombs and such or ancient humans like Egyptians and such! Can't wait :3

    I was actually going for the medieval approach - knights in shining armour, kings and queens, peasants and all that - but I could incorporate that. I'm not sure about going back - I might do something along the lines of Celebi takes you back and forth between the two ages, and what you do in the past (medieval age) affects your age. Not sure about that though.

    Looks awesome!I like the storyline and the features.

    Thanks. XD

    I love the story line man, and some of the features you listed (armour , day and night, fuedal system) all seem like they will make this a great hack. Just be careful though that implementing these features does not subtract from other more important things like good maps and good scripts. Don't bite off more than you can chew, and good luck my friend!

    Oh, that won't be much of a problem - what I mean by the features not being implemented is that I haven't gotten far enough with mapping and others scripts to include them in. I have made them already and they are just sitting on my hardrive - waiting to be inserted. =)
     

    Giga Universe

    Working on a tool.
  • 121
    Posts
    16
    Years
    Hey.. I like your storyline, but wheb it comes to all those features.. I think your being a bit too ambitious unless you can ASM hack or use RMXP. I am willing to script for you though. (If you let me.)

    You can script if you can help me find a way to fix up the bugs in my Pokémon Follow-me script (check my siggy). I have solutions, yet they will take up too much space in a rom.

    PS. Can anybody make some more support banners please? My photoshop crashed. I also would love it if someone could make me an official looking version title (saying Yonder! Version), that I can insert.
     

    Giga Universe

    Working on a tool.
  • 121
    Posts
    16
    Years
    Nice hack!
    I think I will make a fanbar of it then I will send you it right away.

    Thanks very much! I know you are kinda limited, with the only foreground images being only Celebi and the Nidorans. I just need to get round to drawing the hero and main characters, how I want them to look isn't exactly clear yet...
     

    .Tactic.

    x.Paranoid's BackAlley.x
  • 1,309
    Posts
    15
    Years
    Hmmm not a bad hack, but I dont like the pallete combos, The mountains pal goes HORRIBLY with the rest of them, but the rest of there pals need changing, not the mountain, it is fine, but the others are too dark and greyish, like swampy land... unrealistic.

    And also the house lacks shading, use some better house tiles.
     

    snap12

    Billie Jean is not my lover
  • 123
    Posts
    15
    Years
    Oh, that won't be much of a problem - what I mean by the features not being implemented is that I haven't gotten far enough with mapping and others scripts to include them in. I have made them already and they are just sitting on my hardrive - waiting to be inserted. =)

    Oh wow, that changes things. Thats great that you have everything done, thats a huge advantage. Good luck man, it looks like this could be a really special hack :)
     
  • 53
    Posts
    15
    Years
    • Seen Apr 5, 2012
    This game sounds really good. Very creative.Definitely a hack to keep an eye on, rather than the usual boring johto/kanto/wherever replays that require zero skill to make. I read the description and it reminds me of toxicpurple in that you have great ideas and have planned out the hack outline nicely, everything rolls together... Plus its got fresh ideas. Anyways enough of my little rant, good luck on it and dont give up, i see something special here, toxicpurple is the best hack with a patch out and now finally there might be a hack that can compete!

    edit: and dont pay too much attention to the people who tell you your artwork isnt so good. Its fine, but that doesnt matter anyways cuz the meat and potatoes of the hack is the storyline and the gameplay. The graphics are just gravy. (just make sure the artwork isnt horrendous, and youll be just fine ;))
     

    Giga Universe

    Working on a tool.
  • 121
    Posts
    16
    Years
    Hmmm not a bad hack, but I dont like the pallete combos, The mountains pal goes HORRIBLY with the rest of them, but the rest of there pals need changing, not the mountain, it is fine, but the others are too dark and greyish, like swampy land... unrealistic.

    And also the house lacks shading, use some better house tiles.

    I think the palette ugliness is just the fact that the cloudy weather is enabled. I need to find a palette that goes well with that weather. I'll take your advice and change it, but It's not a top priority.

    This game sounds really good. Very creative.Definitely a hack to keep an eye on, rather than the usual boring johto/kanto/wherever replays that require zero skill to make. I read the description and it reminds me of toxicpurple in that you have great ideas and have planned out the hack outline nicely, everything rolls together... Plus its got fresh ideas. Anyways enough of my little rant, good luck on it and dont give up, i see something special here, toxicpurple is the best hack with a patch out and now finally there might be a hack that can compete!

    edit: and dont pay too much attention to the people who tell you your artwork isnt so good. Its fine, but that doesnt matter anyways cuz the meat and potatoes of the hack is the storyline and the gameplay. The graphics are just gravy. (just make sure the artwork isnt horrendous, and youll be just fine ;))

    I am going to stick to this. Thanks for the constructive long comment (no really). People have said my art is horrendous o.O? Where? I thought is was just the palette... Anyway, the only art I can do is pixel over - so the art will look nice as I will draw a picture on paper, scan it and then pixel over. XD
     
  • 16
    Posts
    15
    Years
    • Seen Feb 12, 2011
    This sounds like a awesome hack, going back in time isn't a new idea, but your storyline and features seem unique. I'd like to see this finished someday, it sounds like it would be fun to play.
     

    Master Terrador

    Mostly Dead
  • 1,032
    Posts
    15
    Years
    Quite the screenshots you have there, bud. Thread layout is also nice, as are tiles and palletes. Your mapping seems to be good from what I've seen so far, and I must say that boot screen is really creative! It shows promise, but do you have persistance to finish, I hope so. ;)
     
  • 44
    Posts
    15
    Years
    First, I don't know what Paranoid is thinking, I think the palette works perfectly for what you are doing, a DARK ages time period, and a dream. I change of palette would work perfectly to distinguish between the brighter present and the darker middle ages.
    I am going back to college on the 10th, which means I will have a ton of free time. I would love to join your team, the caveat is that I only know a limited amount of XSE. The only reason is that I lack imagination, not skill - I figure I can pick up on the language way more quickly with proper motivation :) At the very least, I could help with boring dialog and XSE related event scripting.
    When I first read about this, I figured it was one of those over-ambitious hacks that never got anywhere, but it is AWESOME that you already have the features figured out!
    Either way, good luck with your hack, I really hope you can finish it!
     
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