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Help and Requests

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KingCharizard

C++ Developer Extraordinaire
1,229
Posts
14
Years
  • How do I set an event to make another move and then dissappear? Thanks.

    So what u want an NPC to like walk to a door and disapear like he/she left outta it?

    if you do, select the event u wish to move, its better to name your events...

    Lets say I have a auto run event in the black part of my indoor map, I wannna move OAK, who is on the map, I name the OAK event, OAK or something else your choice.

    In the ayto run event, I select set move route, and instead of selecting this event, I select OAK and set the move options, and to make him disapear I use change graphic to none. there ya go. He now moved and disapeared...
     

    thepsynergist

    Vinemon: Sauce Edition Programmer and Composer
    795
    Posts
    15
    Years
  • Just as normal. Just add numbers beyond 7 and it will count. You will have to script to make them appear on your trainer card though. I don't know how to do that myself, but I'm sure someone will help you.
     
    19
    Posts
    14
    Years
    • Seen Apr 17, 2014
    Upss, i asked the wrong quewstion b4 =p
    What I would like to know is how to change the Font of the Hp Bars from black to white.
     

    Maruno

    Lead Dev of Pokémon Essentials
    5,286
    Posts
    16
    Years
    • Seen May 3, 2024
    Upss, i asked the wrong quewstion b4 =p
    What I would like to know is how to change the Font of the Hp Bars from black to white.
    Where? In battle or the summary screen?

    In PokeBattle_ActualScene, look for the two lines "BOXTEXTBASECOLOR=Color.new(64,64,64)" and "BOXTEXTSHADOWCOLOR=Color.new(216,208,176)". These are the font colours for all text that appears in the data boxes in battle.

    If you want to change ONLY the HP numbers in the battle data boxes, look for the line "textpos.push([hpstring,@spritebaseX+170,@spritebaseY+40,true,base,shadow])", and replace "base" and "shadow" with "Color.new(X,Y,Z)" and pick your colours.


    For the party screen, look in PokemonScreen for "{1: 3d}/{2: 3d}" and change the colours in the same way as above. For the summary screens, look in PokemonSummary for "{1:3d}/{2:3d}" and etc.
     
    3
    Posts
    15
    Years
    • Seen Nov 19, 2011
    Help!

    Wanted to know where to modify the windows of talks pokestarter kit go faster. please!
     

    Conan Edogawa

    One Truth Prevails
    1,061
    Posts
    15
    Years
  • I was wondering if anyone had Alistairs tiles in an rmxp tileset. They're here. I specifically want the pho tileset. Thank you to anyone that helps or already has one.
     

    Colbex

    Cobalt Black Creator
    169
    Posts
    14
    Years
  • okay, super nooby question... um, what are, like... the rules for making a character set?
    Like, I need to make a character set for the dpp fountain and windmill, but I'm not sure what to size it as, how to make sure it displays properly/doesn't overlap, ect... o.o;
     

    BlueEew

    PokeProject - GO!
    786
    Posts
    18
    Years
  • I have made Pokemon Maps for a game I'm working on in RPG Maker XP and I want to upload them to the Internet on my website. I cannot seem to find where the Maps are saved, anyone know how to get them?
     
    19
    Posts
    14
    Years
    • Seen Apr 17, 2014
    I have made Pokemon Maps for a game I'm working on in RPG Maker XP and I want to upload them to the Internet on my website. I cannot seem to find where the Maps are saved, anyone know how to get them?

    In the game folder, there is a Data folder, go in there and there should be some files with the name MapXXX where X is a number, and you might want to upload the tileset too ;)
     
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