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General game making help

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5
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13
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    • Seen Oct 31, 2023
    does pokemon essentials work with rpg maker VX? Cause I know you don't need knowledge of coding. Im confused. someone help.
     

    ChaosLord

    Game Dev Wanderer
    58
    Posts
    13
    Years
    • Seen Dec 1, 2013
    I'm trying to add a change clothes feature in my game but whenever I try to change the graphics nothing happens.I made an event,right clicked on the big space,insert,clicked the third tab and putted in the graphic I wanted then tested the game out.When I pressed the event and clicked the choice the event exited out but the graphic stays the same.I thought if I went to the Database tab and added the clothes sprite it would work but it didn't do anything.
    megaupload/?d=V1W9AEFA
     

    carmaniac

    Where the pickle surprise at?
    671
    Posts
    15
    Years
  • Gosh that seems like a lot of work,is there something shorter? but anyway if I do it I'll be able to change the graphics in an event right?

    That is certainly not a lot of work. And I got a feeling you were not using pbChangePlayer(#)
    # being the number of the player ID from 0-3. It can go higher if you do that really easy tutorial.
     

    aquakip

    Art Director, Pokemon Ethereal Gates
    192
    Posts
    15
    Years
  • I know there is a script for this, I just cannot find it. Can anyone tell me how, when playtesting the game, to make the double-sized tiles shift down to a normal size?

    Gosh, I hope I made sense. ^_^
     

    me2hack

    Graphics Artist
    286
    Posts
    14
    Years
    • Seen Mar 12, 2011
    I know there is a script for this, I just cannot find it. Can anyone tell me how, when playtesting the game, to make the double-sized tiles shift down to a normal size?

    Gosh, I hope I made sense. ^_^
    I'm pretty sure it's in the options menu, there you'll see "Screen Size".
     

    PiaCRT

    Orange Dev
    940
    Posts
    13
    Years
  • I have a new font for my essentials, but since I precompiled the other fonts in the kit, I don't know how to change it. can anyone help me?
     
    2
    Posts
    13
    Years
    • Seen Feb 6, 2012
    Hello, I have a problem :
    I want to create a RPG Maker XP Game, with the resolution system of the Pokemon Essential Starter Kit ( skip in the 640/480 at the 320/240, and the opposite. ).
    But, I don't Understand how this is work ...
    There is lot of script speaking of the resizing, but I don't understood it ...
    I want to create a No-Pokemon Like game, a simple RPG game.
    If you want another explication, say it.
    Thank.

    Sorry for my English, I'm french ...
     

    chriskid198

    Happy New Year!
    159
    Posts
    13
    Years
  • I'm resizing my Fan games' screen to a DS size.

    Is it possible to change the font size on Pokemon Essentials? If so, what code do I edit? I have looked through most the codes and found nothing.
     
    2
    Posts
    13
    Years
    • Seen Dec 30, 2010
    Is there a program to make the overworld look like a ds game? if so, could i please know?

    Is there a program to make sprites and script look good in full screen? Because its gets a bit anoying looking at a small screen. I hope that made sense.
     
    Last edited:

    me2hack

    Graphics Artist
    286
    Posts
    14
    Years
    • Seen Mar 12, 2011
    I'm resizing my Fan games' screen to a DS size.

    Is it possible to change the font size on Pokemon Essentials? If so, what code do I edit? I have looked through most the codes and found nothing.
    You change the font is SpriteWindow, though not sure what you want to edit.

    Is there a program to make the overworld look like a ds game? if so, could i please know?

    Is there a program to make sprites and script look good in full screen? Because its gets a bit anoying looking at a small screen. I hope that made sense.
    A ds screen is 256x192 you can edit the screen's size in SpriteResizer.
    As for the full screen mode, no there isn't any way of doing that, I believe.
     

    Maruno

    Lead Dev of Pokémon Essentials
    5,286
    Posts
    16
    Years
    • Seen May 3, 2024
    I'm resizing my Fan games' screen to a DS size.

    Is it possible to change the font size on Pokemon Essentials? If so, what code do I edit? I have looked through most the codes and found nothing.
    SpriteWindow. Look for the defs pbSetSystemFont and pbSetSmallFont. It should be obvious which lines set the font sizes (hint: the ones that say "font.size="). You may also want to edit the narrow font def too.
     

    chriskid198

    Happy New Year!
    159
    Posts
    13
    Years
  • SpriteWindow. Look for the defs pbSetSystemFont and pbSetSmallFont. It should be obvious which lines set the font sizes (hint: the ones that say "font.size="). You may also want to edit the narrow font def too.
    So SpriteWindow? Thank you!

    EDIT: Next question; how do I change the size of the text box? If you need more explanation on it, I'll post a pic.

    EDIT: BTW, I'm basically resizing my game to be the same as a DS. And the text box is too big at the moment. If I'm doing the wrong thing by changing the font size. Please explain the correct way to do it.
     
    Last edited:

    PiaCRT

    Orange Dev
    940
    Posts
    13
    Years
  • my question got buried:

    I have a new font for my essentials, but since I precompiled the other fonts in the kit, I don't know how to change it. can anyone help me?
     
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