Gosh that seems like a lot of work,is there something shorter? but anyway if I do it I'll be able to change the graphics in an event right?For outfit changing, just follow by.
Gosh that seems like a lot of work,is there something shorter? but anyway if I do it I'll be able to change the graphics in an event right?
I'm pretty sure it's in the options menu, there you'll see "Screen Size".I know there is a script for this, I just cannot find it. Can anyone tell me how, when playtesting the game, to make the double-sized tiles shift down to a normal size?
Gosh, I hope I made sense. ^_^
You change the font is SpriteWindow, though not sure what you want to edit.I'm resizing my Fan games' screen to a DS size.
Is it possible to change the font size on Pokemon Essentials? If so, what code do I edit? I have looked through most the codes and found nothing.
A ds screen is 256x192 you can edit the screen's size in SpriteResizer.Is there a program to make the overworld look like a ds game? if so, could i please know?
Is there a program to make sprites and script look good in full screen? Because its gets a bit anoying looking at a small screen. I hope that made sense.
As for the full screen mode, no there isn't any way of doing that, I believe.
No, but he means full screen with nice graphics..
Yes there is, to play in full-screen mode, you'll have to press Alt+Enter.
SpriteWindow. Look for the defs pbSetSystemFont and pbSetSmallFont. It should be obvious which lines set the font sizes (hint: the ones that say "font.size="). You may also want to edit the narrow font def too.I'm resizing my Fan games' screen to a DS size.
Is it possible to change the font size on Pokemon Essentials? If so, what code do I edit? I have looked through most the codes and found nothing.
So SpriteWindow? Thank you!SpriteWindow. Look for the defs pbSetSystemFont and pbSetSmallFont. It should be obvious which lines set the font sizes (hint: the ones that say "font.size="). You may also want to edit the narrow font def too.