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FireRed hack: Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released!

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GoGoJJTech

(☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
  • 2,475
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    I am so exited for Beta 1 so entrancingly exited while I want to ask when is it coming out I know hacking takes time and It will be out when its out, keep up the great job

    I honestly don't know when the beta will come out since I'm not wizard.
    However I am working at a faster rate. We may even have new pokeballs in as soon as tonight.
     

    daniilS

    busy trying to do stuff not done yet
  • 409
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    10
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    • Seen Jan 29, 2024
    How about I post a video with new pokeballs, a video with giratina changing forme when leaving the distortion world, and maybe even a guide on how to implement gen 4 pokeballs, by the end of the week?
     
  • 173
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    12
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    • Seen Jan 2, 2015
    How about I post a video with new pokeballs, a video with giratina changing forme when leaving the distortion world, and maybe even a guide on how to implement gen 4 pokeballs, by the end of the week?

    Yes. Do it. Please. That would be awesome, especially the guide part! You guys are amazing at this!
     

    GoGoJJTech

    (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
  • 2,475
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    11
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    Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released!

    Jubilife buildings successfully ripped. If you too want to use these be my guest but credit me and the hacks
     

    GoGoJJTech

    (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
  • 2,475
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    Will this game have Sinnoh/platinums' moves? Like:
    Draco meteor, aura sphere, flare blitz, hurricane, (all Sinnohs good moves)

    good luck. (:

    Why wouldn't they? :D
    They already do. Animations will need to be done, and most effects too for when the new abilities come in.
     

    FlexxGaming

    Pokemon XY PC Edition Developer
  • 78
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    10
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    • Seen Jul 16, 2015
    Looks amazing! Can't wait to see a finished Jublife City.
     

    GoGoJJTech

    (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
  • 2,475
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    11
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    Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released!

    Imported the first building, proof that this is possible.
    [16:25] <@GoGo> the top building doesn't belong there but it's there for purposes
    I don't like to repeat myself on here and the chat :P
     

    GoGoJJTech

    (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
  • 2,475
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    Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released!

    [17:15] <@GoGo> so I got the second type of building in-game :D
    [17:15] <@GoGo> they even use the same palettes
     

    Mr.Mako

    Resident Edgelord Troll
  • 162
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    • Seen Aug 10, 2023
    Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released!

    [17:15] <@GoGo> so I got the second type of building in-game :D
    [17:15] <@GoGo> they even use the same palettes

    The progress youve been making recently is astounding, and if the finished hack looks like the screens you've shown then this will be the best hack of all time.
     

    GoGoJJTech

    (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
  • 2,475
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    The progress youve been making recently is astounding, and if the finished hack looks like the screens you've shown then this will be the best hack of all time.

    The screens I'm showing aren't even complete. You can see on the borders of the city that the trees are cut, that's because advance map sucks. The game of course isn't at all this ugly
     

    Mr.Mako

    Resident Edgelord Troll
  • 162
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    10
    Years
    • Seen Aug 10, 2023
    The screens I'm showing aren't even complete. You can see on the borders of the city that the trees are cut, that's because advance map sucks. The game of course isn't at all this ugly

    Why not just do special tiles for where the trees are cut? That seems like the logical solution.
     

    Mr.Mako

    Resident Edgelord Troll
  • 162
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    10
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    • Seen Aug 10, 2023
    What do you mean by that?

    All I mean is: take the tile that is essentially cutting the tree and then take the tree tile being cut and make a tile with the tree over the border of Jublife, and tada problem solved.
     

    GoGoJJTech

    (☞゚ヮ゚)☞ http://GoGoJJTech.com ☜(゚ヮ゚☜)
  • 2,475
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    11
    Years
    All I mean is: take the tile that is essentially cutting the tree and then take the tree tile being cut and make a tile with the tree over the border of Jublife, and tada problem solved.

    That's an amap problem, not a game problem. Since amap is stupid. And you couldn't do that since the amount of layers are all taken already
     
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