Alright guys. All 386 Pokemon updated with DS-Style Sprites.
I think the corruption may have occured if this is the way you patched it:
You setup the 386 pokemon sprites on liquid crystal or Fire Red before getting my trainers and overworlds, and then combined later.
This causes corruption because we both had to repoint the sprites, so now it's all screwy. Is that how you did it?
If so to make it the right way you'd have to do the 386 over the copy I listed above, not the original liquid crystal, because I have also repointed.
Damnit man...I did it like this and a trainer right outside of Violet City (exit to the right) glitches out and on me and makes my emulator crash. What can I do?
Might it be solely because I use Gameboid for Android and not Visual Boy Advance? I haven't seen VBA for Android yet, though..
I think the corruption may have occured if this is the way you patched it:
You setup the 386 pokemon sprites on liquid crystal or Fire Red before getting my trainers and overworlds, and then combined later.
This causes corruption because we both had to repoint the sprites, so now it's all screwy. Is that how you did it?
If so to make it the right way you'd have to do the 386 over the copy I listed above, not the original liquid crystal, because I have also repointed.
Sorry I've been inactive for these few days. Anyways, I was going to say the exact opposite of what you said. I actually updated the 386 on top of the patch you provided, and created my own patch over yours, however I didn't test it so I didn't know it was glitchy. I was going to start with a clean un-edited Liquid Crystal rom, and add the stuff like reusable TMs and Darthatron's repel system. And after that, add in the 386 pokemon. After that, I would apply your patch to my rom, and see if it works. Do you think that would work?
This hack...The surf music sold me on it, isn't that the ocean music from Windwaker?
hey new beta 3 is out ? Great. And best of luck with your new ideas and events.
Sorry I've been inactive for these few days. Anyways, I was going to say the exact opposite of what you said. I actually updated the 386 on top of the patch you provided, and created my own patch over yours, however I didn't test it so I didn't know it was glitchy. I was going to start with a clean un-edited Liquid Crystal rom, and add the stuff like reusable TMs and Darthatron's repel system. And after that, add in the 386 pokemon. After that, I would apply your patch to my rom, and see if it works. Do you think that would work?
Umm there are 3 download links for the unofficial patches can i use both patches or only pick one
And do i first patch the custom patch/es to fr then apply the latest build of lc?
Pls give an order of patching