The best trophies are the ones you can get along the way, I think. Well, unless they're easily missable or require to do something irritating that means you won't progress in the game for ages because you just can't do it. But if they complement the game, they're great fun. Part of the reason I get so annoyed with JRPGs is that the trophy lists DON'T complement the game. Case in point: Disgaea 4 has a gold trophy for getting every item, and a silver for getting every pirate ship part. I've poured at least forty hours into both, which is easily quadruple the length of the story campaign...thus far. Trophies that artificially extend the life of a game, require multiplayer, or are luck based, make a game a nightmare and make me wish I wasn't so obsessive over them. I'll quit one of these days. I swear.
Yes, pouring in blood, sweat, and tears into a character and then watching them barrel through everything is one of the best parts of JRPGs! I was cackling like a maniac when my Masked Hero took out Land of Carnage Baal with a single hit, after I spent about ten hours preparing his equipment. It's moments like that which make grinding worthwhile. The end justifies the means <3
It is indeed a pretty challenging game I'd say, as it likes to throw difficulty spikes at you repeatedly by removing party members, and it requires perfection or patience. Usually both. That "one fight" for me has always been Caligula, and I am dreading getting to that point again...protecting the statue was bad enough leading up to it. Need to stock up on Hollow Point MG rounds and Molotov Cocktails, I recall those being quite effective. Once you can make grenades yourself the game opens up a bit, but before that...I don't know why I'm playing this again. xD