No, just no.
Bethesda did it a little better this time around with Fallout 4 in terms of moral ambiguity, but Fallout 1, 2, and New Vegas have always been better. It's not just in terms of gameplay, it's in terms of overall storytelling. The classic Fallout games had really good storytelling, not to mention better overall freedom with how to complete quests.
Fallout 3 had binary morality for the most part (either Brotherhood or Enclave, no one else) and Fallout 4? Pfft, hey fuck you if you want to kill NPCs, we won't let you do that because Todd wants to railroad you into his latest subpar narrative. Screw that, if some a-hole is backtalking me, I want to be able to shoot him dead, not shoot him and watch him be cripple for five seconds, then see him get back up again. Talk about shallow C&C. Still, the gameplay of Fallout 4 did have some potential; can't wait to see what Obsidian (the ones who SHOULD own this series) does with the format.