You code make no sense because of elsif has no condition. Try this (untested): In PokemonFieldBefore line 'elsif $PokemonGlobal.bicycle' put
In Walk_Run change
to:
There are ways to reduce the lag, like using a variable to also record the moving? (like last_moving) before the "return" in def character_name, so you only need to call the Kernel.pbUpdateVehicle when last_moving!=moving?
Spoiler:
In Walk_Run change
Spoiler:
to:
Spoiler:
There are ways to reduce the lag, like using a variable to also record the moving? (like last_moving) before the "return" in def character_name, so you only need to call the Kernel.pbUpdateVehicle when last_moving!=moving?