Hah, no problem. This is what I was referring to: "Third, I didn't say gameplay wasn't important, I said a good story is very important in my opinion."
I said it's not a matter of opinion between good story and good gameplay. I was trying to say that if you have a gameplay that is good, then holds up on it's own. Pokemon's gameplay is terrible. But, if the gameplay is made to be good, then the story helps it, almost like complementing it. The thing is, almost every hacker seems to be of the mind that the story is what's wrong with pokemon(although the story was terrible in R/S/E), the real problem is the gameplay. For example, battling and training are both not fun. Battling you just pick the pokemon with the highest stat, put the strongest move on it, and spam it. Training is just spamming attacks over and over against wild pokemon. To truly have a good battling system, it has to be based mainly off the skill of the player, and not the level of the pokemon(not very plausible to attempt to rewrite the entire battle system, more than likely for pokemon to truly be fixed it requires it to be programmed from scratch). But the goal of a hacker should be to improve gameplay as much as possible(lol, I could go on for hours about this). Hope that's clear, it's really difficult to put so much into one post.