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Recent content by †Nømura

  1. FireRed hack: Pokémon FireRed: Rocket Edition (Completed)

    Hi! First of all, I want to congratulate you for this awesome project. It's my favorite GBA hack after Light Platinum. I'm experiencing the same bug as the user before me: I'm running the game on No$Gba 2.8, and when I get to the point where Mewtwo killes a Dragonite in Giovanni's flashback...
  2. HeartGold hack: Pokémon Red Reloaded

    Pokémon Red Reloaded Current Version: 0.1 (Goes up to Celadon City, must be patched on a clean US HeartGold rom) Download here Description: Pokémon Red Reloaded is my attempt to port the GBA Pokémon Fire Red game to the NDS platform. It differentiates itself from other similar projects out...
  3. [Map] [HELP] Moving textures in HGSS (SDSME/MKDSCM)

    I know what's going on. Basically, in outdoor maps the game animates the textures associated with the first 8 materials (these are animations for water textures and the like). To solve this, create 8 dummy materials in your sketchup model (call them something like _AA1, _AA2, and so on to...
  4. HeartGold hack: [ENGLISH BETA RELEASED] Pokémon Light Platinum [NDS]

    Duh, just click on the link a few posts above in this page ;)
  5. HeartGold hack: [ENGLISH BETA RELEASED] Pokémon Light Platinum [NDS]

    Which scale are you converting the map models you make to? I'm trying to create a custom map for hgss but can't seem to get the right scale /:
  6. HeartGold hack: Pokémon Heart Red - Red/Blue Remake for Nintendo DS

    Check my PM, I can help with some scripting
  7. Tool: Spiky's DS Map Editor (NOW OPEN-SOURCE)

    Yes, but this would make every map using that tileset file have the new textures, while I want only Mt.Moon and Cerulean Cave to display them. Is that possible?
  8. Tool: Spiky's DS Map Editor (NOW OPEN-SOURCE)

    Hi Spiky, this tool is awesome and I've tried to use it for a project I've got in mind. However, something strange occurs. I edited Header 107's (Mt.Moon Main Floor) Texture 1 field replacing it's value with the one of Cerulean Cave, since I wanted Mt.Moon to use Cerulean Cave's tileset. I made...
  9. Are you kidding me? You've stolen Mikelan's hack!

    Are you kidding me? You've stolen Mikelan's hack!
  10. No, it's an even number. The script's map is Route 22. But it doesn't matter where, the game...

    No, it's an even number. The script's map is Route 22. But it doesn't matter where, the game crashes if you execute with a Trigger a script that has at least one applymovement and a message.
  11. What do you mean by odd number?

    What do you mean by odd number?
  12. Hi Mikelan, I like your Light Platinum hack and I want to ask help about a script on HG/SS I'm...

    Hi Mikelan, I like your Light Platinum hack and I want to ask help about a script on HG/SS I'm using a trigger to start a script were an overworld moves next to the player and starts the battle. But if i Add a message into the script, then when I test the rom the game freezes in the...
  13. So it isn't possibile to insert custom battle backgrounds?

    So it isn't possibile to insert custom battle backgrounds?
  14. Question: Does this forum accept affiliations?

    Ok, thanks for answering my question :D
  15. Question: Does this forum accept affiliations?

    Hello everyone. I visited the rom hacking section and i realized this is a great rom hacking forum. So i wondered: does this forum accept affiliations with other ? I'd like an affiliation with another rom hacking forum.
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