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3dd13
Im a 23 y/o Male. I am currently learning Unity 3D and C#. My current long term project is called Pokemon Water Blue, and is a remakeof the classic RBY games, with FRLG elements, and tons of post game material. The reason for this project, is an open source (as in only Unity dependant) engine called the "Water Engine" which will have all core essentials coded in for one to develop their own fan games in 3D, and hopefully pick up C# and skills needed to develop games for a living. "Water Engine" series games will cover all generations, and a host of features by the time of completion.
In the past, I was an avid music hacker. I had made a few significant discoveries on my own, and made a few tutorials which are massively pointless by today's standards.
WaterBlue development, Repair computers, C#/Unity 3D programming and game design.