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I think you mean 255/0/2xx/1xx? It'd be unusual for most instruments to not have any sustain.
As for me, I have a question, too: with regard to ripping MIDIs from DS games, I have been trying to rip a song from another game for ages and I'm having a lot of trouble with it because of the...
Are there any known alternatives to VGMTrans and VGMToolbox for ripping NDS samples and making them into DLS files? Neither of them seem to be able to open the ROMs I want them to. I've tried using ndssndext, which does rip the samples, but doesn't preserve them in a soundbank or tell me the...
My experience in FE ROM hacking tells me that you should use a program like Usenti, which preserves the indexed palette, rather than Paint, but it might not apply to Pokemon hacking :P
Yeah, I thought it might be that, but I actually had a look at the RAM and discovered something a little weird. In certain situations the game will allow 8 DS channels (title menu, battle preparations screen, battle BGM) but in others it will only allow 7, so I'm not entirely sure it's a RAM...
OKAY
This is mainly for gogojjtech, but I'm hoping that he will be able to answer this for me because I'm stumped.
There's that one fix for FireRed that allows the game to play 12 DS channels. I figured out, in theory, how to do the same for all games that use the Sappy engine. However! If you...
That's the bit that I read in addition to changing the values just before the song table; however, "00 C5 94 00" seems to be specific to Pokemon because searching it in other games doesn't work, because it's (obviously) not the same. That's why I was asking how Jambo51 managed to find that it...
Thanks gogojjtech; I managed to increase the number of READABLE tracks to 12 (from 8) but the 8 DS rule still seems to apply, which brings me back to, unfortunately, my original question: how do I increase the number of Direct Sound channels available, or, in the very least, how can I find which...
Hi guys, I tried to send this message to Jambo51 but he doesn't receive PMs so I guess I'll ask here.
Sorry if it's been asked before/you guys are sick of me/etc. I'm just super desperate ._.
Hi guys, I'm from the Fire Emblem hacking community. I'm currently in the process of writing a fully detailed, comprehensive music hacking tutorial on the Sappy engine which should be applicable to all games that use the Sappy engine including Pokemon. I'm also planning to put a few resources...