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Recent content by airmax

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    [Release] [RMX-OS]Pokemon Legacy Online

    Alpha Client has been released. http://pokemonlegacyonline.site88.net/showthread.php?tid=7
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    [Release] [RMX-OS]Pokemon Legacy Online

    Progress Update: So I got the first sequence of the game mapped and scripted out. All I need is a good encryption program and I can release the first version of the game.
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    [Release] [RMX-OS]Pokemon Legacy Online

    Added a discord chatroom!
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    [Release] [RMX-OS]Pokemon Legacy Online

    Sounds good :)
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    [Release] [RMX-OS]Pokemon Legacy Online

    It's possible to implement but I don't plan on it right now.
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    [Release] [RMX-OS]Pokemon Legacy Online

    No, I'm using an old version of PE with the RMX-OS script.
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    [Release] [RMX-OS]Pokemon Legacy Online

    Pokemon Legacy Online is a project I've been working on for a few months using the Pokemon Essentials engine with the RMX-OS plugin. Plot Team Rocket is terrorizing the Pokemon World. They plan on capturing the world's most powerful Legendary Pokemon. It's your job to stop them! (It's not...
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    do you know where I can get my hands on the /pvp command script for RMX-OS?

    do you know where I can get my hands on the /pvp command script for RMX-OS?
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    Pokemon 3D Source Code

    The source code for Pokemon 3D (which previously was closed source) was released! Source Code: https://github.com/P3D-Legacy/p3d-legacy Pre-compiled Client https://mega.nz/#!1tkEyCzI!M1geQ0wa3DwTfn3e9KzKJfiL_7rBcXrfdZbVZjGtj2M Pre-compiled Server...
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    [Discussion] Anyone Interested in Making A New Engine?

    Also the Pokemon 3D source was released. You can work from that.
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    [Developing] Pokemon Legacy (MMO)

    made with Pokemon Essentials and RMX-OS Link: http://pokemonlegacyonline.com/ Intro: Hello! I'm here to introduce a long term project that I have been working on for a few weeks now. The plan is for it to be a Gen 2 styled Pokemon MMO. Plot: (I haven't really thought it through yet) After...
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    Ingame Item that can change the Player's sprite?

    Is there a way to add an ingame Key item that can change the player's sprite?
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    Making a continuous shiny animation in battle

    For example, when you send out a shiny Pokemon, the sparkle just keeps sparkling until the battle is over or the Pokemon faints.
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    Event that changes the time of day?

    Is there a way I can make an event to set a certain map to nighttime?
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    v16 Mega Evolution Issue?

    Try mega evolving using Ctrl+z. The. It should work fine. At least it did for me.
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