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Recent content by AlfaTyrogue

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    Team Fireblast (Now Recruiting)

    Alright, guys, WE HAVE A SCRIPTER! I'm figuring out the details with him at the moment, but for now we can begin making the game! Aryan, you'll probably have something to do soon. It'll be a FireRed / LeafGreen hack, so 16 x 16 sprites on the tiles, KirakonGxi Machaku, see two lines above...
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    Team Fireblast (Now Recruiting)

    Super, Snivy (See what I did there!?)! It'll be good for some tech demo and trying out new moves and/or new pokémon. We still need a dedicated scripter, though. I personally like the name "Mark", it's short and kinda fits him. Sean is a good name, but a little weird to pronounce I think :/
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    Team Fireblast (Now Recruiting)

    It's awfully quiet around here. The fact of the matter is, we can't start mapping, spriting or experimenting with the story before we have a SCRIPTER on-board to set the limit to our graphics, level of programming, what pokémon will be available etc. As soon as someone shows up with the right...
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    Not a problem, just wanted you to mind what you're writing :)

    Not a problem, just wanted you to mind what you're writing :)
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    Pardon? Sorry if it offends you, but your English is a bit broken. It doesn't bother me, but...

    Pardon? Sorry if it offends you, but your English is a bit broken. It doesn't bother me, but sometimes it's hard to make sense of what you're saying... is English your first language?
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    Looks very cool, though a bit inconsistent in the fonts... maybe you could give "fire" and...

    Looks very cool, though a bit inconsistent in the fonts... maybe you could give "fire" and "blast" the same size and font with that fire-thing, and have "team" be above it? Hope you don't mind my critique...
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    I'd like a text logo, but whatever you're comfortable with is fine. Just make it good and...

    I'd like a text logo, but whatever you're comfortable with is fine. Just make it good and there's no problem
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    Team Fireblast (Now Recruiting)

    Kiddi is now part of the team. I have added him as Tile artist as well as userbar-designer. I will remind you, that xWhyNotx has taken back his application, so the position as SCRIPTER is still available and needed. Otherwise we still need a LEVEL-DESIGNER and a CONCEPTARTIST before having a...
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    Team Fireblast (Now Recruiting)

    I'm sorry to say it, but I have after much consideration decided not to hire additional storywriter to the project. While many other teams are in need of an expert in storytelling, I do not require this kind of help, and your talents is more needed elsewhere. If you have a story you want to...
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    Team Fireblast (Now Recruiting)

    SuperSnivy is now part of the team! I've added him as Dialogue writer/editor! We still VERY MUCH need a scripter/programmer before we can start the project!
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    Team Fireblast (Now Recruiting)

    BassBlood is now a part of the team! I have also added myself and a friend of mine as additional spriters. Still waiting for reply from Icy Burn and vitamurmillo, but if you didn't get my message feel free to tell me. We are still in dire need of a competent scripter.
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    Team Fireblast (Now Recruiting)

    ARYAN143 IS NOW A MEMBER OF THE TEAM Added as spriter and OW-artist
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    Team Fireblast (Now Recruiting)

    Team Fireblast (In need of a Level-Designer) TEAM FIREBLAST Introduction Hello Pokecommunity. I'm AlfaTyrogue, and I've been thinking about making a hack for quite some time. Not only do I want to create a story and help to create a hack worthy of praise, but I also want to try putting...
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    Help Thread: Map Rating/Review Thread

    Map Rating: 6.5/10 Reason: This map is interesting. I'm guessing you tried to make it nature-like but seeing the pretty playable path you have to take if you don't have surf makes me wonder. If it's natural the right part looks forced. If playable the left side is pointless... But if you...
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    In depth Advance Map tutorial

    rbedsole: Every map has a number (x.y) x is the map bank, y is the map no. If your route shall connect to Pallet Town (map 3.0) set map bank to 3 and map no. to 0. I'm trying to make a bridge over a cliff (movement permission 1). But when I set the bridge tile to behavior byte 08 00 it thinks I...
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