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Very nice Stephen its nice to see the game progressing nicely. I remember when these tiles were on the books XD Its looking very smooth, defiantly in part to do with the 32X32 tiles and the style of them. Looking foreword to more as all way bro.
Hay Homie, Ill not be making any black and white tiles, I am however working on a public set, in black and white style right now, I haven't done anything public for a while, so its time to get back in the game.
Right ok sorry I suck at explaining stuff like this lol
Right so you know with a rom hack, the pallet of colours for each tileset can be no more that 16 colours per tileset right.
Well most of my tiles on there own far exceed that 16 colour limit, because I made them for game development which...
Like I say the pallet may need to be sorted out as im pretty sure that there is more then 16 colours in it. Sorry but like I said I tend to work on game development tiles, so I suck badly at restricted pallet tiles.
As far as I can tell your going for a mostly universal century theme here, im a bit confused as to why Rex is in there but ya know, anyway, this shows amazing skill the detail in everything is just grand. What engine are you using, cus this looks really complex for a low end one.?
You should really post this in the essentials thread, but what ever. Im not sure actually im not even finding it in a google search, ill have a look around and get back to you if I find anything out.
Well here's a concept map for you guys, it's a concept that iv made up for someone else's game that im helping on. Tiles are by me alistair, and a lot of Dews new ones, which are just god like lol