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Recent content by Andryandrew

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    Tool: Day/Night System by AndryAndrew & HackLars - Version 1.1.0 released!!!

    As usual, you don't know what you're saying... the first DayNight we made (the last December) was an IGC dayNight... HackMew can confirm that IGC is easy to make. I will check the dayNight, and maybe i will release an IGC version, despite i hate it...
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    ehm... I didn't understand your italian... it's quite bad (no offense :D)... tell me in english...

    ehm... I didn't understand your italian... it's quite bad (no offense :D)... tell me in english...
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    Tool: Day/Night System by AndryAndrew & HackLars - Version 1.1.0 released!!!

    ok, mirror it... the HackLars site seems doesn't work
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    Tool: Day/Night System by AndryAndrew & HackLars - Version 1.1.0 released!!!

    But in this way you get a clock "in-game"... so it doesn't say the REAL time, but a time that depends of hours of playing... You described the "easy" way, RTC is the "hard" way...
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    Tool: Day/Night System by AndryAndrew & HackLars - Version 1.1.0 released!!!

    The only way to do a clock that say the real hour IMHO is writing a ASM routine that get informations from RTC... If someone succeded in it (not HackMew, that did another thing) please contact me (if he want)...
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    Tool: Day/Night System by AndryAndrew & HackLars - Version 1.1.0 released!!!

    HackMew's Day/Night for fire red is based on a clock in the game (IGC clock) that doesn't simulate the real hours (so in HackMew's Day-Night the night come after, for example, five hours of playing). Our Day-Night instead must follow the real hour, like it do for Ruby and Sapphire... But in Fire...
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    [Hack of the Month] Voting - June 2009

    My vote goes to Pkmn Crono... Tiles are beautiful
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    change the flag... A3 is already used by the game... use 1003 for example
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    Tool: Day/Night System by AndryAndrew & HackLars - Version 1.1.0 released!!!

    ehm, stop ask that, please... We already said more and more times that we are going to make the tool usable for fire Red... but it will probably take a long time
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    Tool: Day/Night System by AndryAndrew & HackLars - Version 1.1.0 released!!!

    At the moment no, because there isn't a clock in Fire Red. When we succeded in reading it in Fire Red, we will extend the support
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    Tool: Day/Night System by AndryAndrew & HackLars - Version 1.1.0 released!!!

    maybe you can, but we won't extend support for chineses roms...
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    Tool: Day/Night System by AndryAndrew & HackLars - Version 1.1.0 released!!!

    yes, we fixed all bugs (grass, rain, sand...) but only in ruby USA... we are expanding support for all releases, then we'll release version 1.1.0
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    Tool: Day/Night System by AndryAndrew & HackLars - Version 1.1.0 released!!!

    Oh, it's only because i planned to expand the tool at FRLG before fixing bugs... But it's only curiosity... Because I thought about this a long time and i have no other ideas except RTC reading... Do you think it is better fixing bugs before proceeding?
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    Tool: Day/Night System by AndryAndrew & HackLars - Version 1.1.0 released!!!

    @Omega: I definitely misunderstood you... Sorry, I'm not very good in English. So, you really found a way to use the clock in FRLG? I'm very interested, really... It's about a month i'm trying to read RTC and I haven't success in it... And I had understood that you haven't knowing in ASM... I...
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