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Recent content by armageddonsnipe

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    FireRed hack: Pokémon AshGray Version (Beta 4.5 Released!!)

    well i saw it like ages ago... thx for answering
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    FireRed hack: Pokémon AshGray Version (Beta 4.5 Released!!)

    my charmeleon won't listen to any orders at lvl 35 meanwhile pikachu is lvl 41 and still listening..is this some kind of event i have to do to make him listen or is this glitch?
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    FireRed hack: Pokémon AshGray Version (Beta 4.5 Released!!)

    hi great hack, keep the work on dude ;) dunno if it has been said but: right after the squirtle make the hole and than gtfo, if you straigth to the fisherman house without talking to the women the game will crash and if you only have 1 slot free, you'll only get pikachu back, and the squirtly...
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    hi again, is there a way to turn off auto-decompilation or something? because everytime i open a script, it is already de-compiled (even if i didn't click the button)
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    hmm what i meant is that i WANT to see something like this after compiling : (script taken previous page since XSE WON'T give me this anymore) instead of the same one using labels and dynamic like it is BEFORE compiling :/
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    how can i re-enable the "dynamic" translation? : when i used to do a script using advance map + XSE i used to click on open script, which gave me something like : "#org 0x8560AC" i used to change it to "#dynamic 0x8560AC" and than type my script, than compile the script would have been...
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    >< sorry again for posting "n00bies" error...(the worst is that in my other script i put the 0xFE and i couldn't find out why this one wasn't working)
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    oh sure. uh..those commands : applymovement 0xFF @fefe #org @fefe #raw 0x00 #raw 0x62 are working, but for some reason, are blocking the rest of my script (i moved them many times to see, nothing works) might help? :/
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    So i need to find another offset for my script?
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    uh does someone know why everytime i compile a script taht was already compiled (i can't use #dynamic because of that, so i use fsf to find offset) it keeps changing me some part of the code ? (like msgbox 0x801C0A 0x2 to loadpointer 0x0 0x801C0A and things like that)
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    the compiler made then jump, i compilated again with this : and it worked perfectly ^^ (but i needed to create another offset for the script, i couldn't modify the script and compile, even when i recompile, the script doesn't stick with the rom, and when i reopen it from advance map open...
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    hi all i'm having trouble w/ a firered script that i "tried" to made... One guy was supposed to move on me, ask me something, than if i say no, walk away, and if i say yes, hero follow him (didn't made the movement for the hero now) but actually, this is a big problem, when the guy ask me, if i...
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