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Recent content by baaabuuu

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    [Question] Pokemon Essentials Gen 6 starter pack?

    No. Don't use that, it has some kinks. It's much better to do the pbs stuff yourself.
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    [Release] Pokémon Mystery Dungeon: Misdeed of Ages

    Evolution is going to be limited to postgame, this is a feature in the main game, and I plan on keeping it.
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    [Release] Pokémon Mystery Dungeon: Misdeed of Ages

    Decided to update this thread. Here's a pic of my new UI, post-dungeon screen and eating.
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    Why are there the same sprites?

    Hey there mr. Genius. Here's a list in the future so you don't have to ask again regarding the f letter. http://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_with_gender_differences
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    A few simple questions that I'm stumped on...

    Rather use something like random=value1+(value2-value1+1) where value2 is the higher number. This would get the values between x and y rather than 25 and 31
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    [Release] Pokémon Mystery Dungeon: Misdeed of Ages

    Hey there, yes there was an issue at the start, which has been fixed now. You actually do not get to save in the demo as it is meant to showcase, which is why there's an abundance of items.
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    [Release] Pokémon Mystery Dungeon: Misdeed of Ages

    Introduction One day earlier this year I got tired of the standard fangame. Every "new" game is trying to be the next "Uranium/Insurgence/Reborn" etc. The thing is though, you don't make great new games by copying what others have done in the past. If every fangame is just another copy of X...
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    [Question] Are there any Mystery Dungeon fan games?

    http://reliccastle.com/forums/showthread.php?tid=774 Kinda I suppose.
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    Report bugs and errors in unmodified Essentials version 21

    Hey there, I was working on a demo for a thing I've been brewing and I ended up discovering a huge bug in 16.1. This bug only occurs using an encrypted game and has a 100% reproduction rate. How to reproduce the bug. 1. use Pokémon Essentials 16.1 2. Encrypt your game 3. run the game for a...
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    Major bug; taking turns twice

    It's an issue with AI. One of the moves has some buggy AI code. Could you post the battle log so that we may be able to identify it?
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    Is there a way to add BP?

    script section has one. (Cannot link due to post requirement)
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    Automaticly store Pokemon when he/she faint

    I'm not on my PC but. Look at the faint scripts and the computer scripts?
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    Timing Items

    I'd store the date value into a variable of sorts. Then check if it has changed.
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    Project: Generation 6 for Pokémon Essentials (Pokémon sprites and PBS files)

    I used to have another script and forgot to remove it - sorry.
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    Project: Generation 6 for Pokémon Essentials (Pokémon sprites and PBS files)

    Protean: Insert in PokeBattle_Move between 548-549 if attacker.hasWorkingAbility(:PROTEAN) && !attacker.pbHasType?(type) attacker.type1=@type attacker.type2=@type @battle.pbDisplayPaused(_INTL("{1} changed into {2} type!",attacker.name,PBTypes.getName(@type))) end
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