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You really do bring an original flavor in your tiles.
I think the water tiles need a little something more- they appear very repetitive on the maps.
It's like the grass tiles flow really organically but the waters sort of just look like squares.
Bumpin while I work on a new sprite.
Thanks for the advice
2k- Right now I'm actually having trouble finding sprite refs.
I was using some from platinum but the sheet was too big.
Fairy's Gift
Type: Psychic
Pwr: --
Acc: 100%
PP: 5
Description: Protective magic restores health to half if they are knocked out this turn.
20% chance to raise users evasion, speed, and defense.
I think animation would be a great addition to the game.
And I don't think it would be that hard if you had help-
All you really have to do is edit the existing sprite and tweak a bit.
All of the tree bark looks kind of off, not sure why, but they just don't have the same flow as everything else.
The tall viney tree particularly seems out of place like it was taken from another tileset.
Real love is bittersweet: The joy of being around them and the lack when they're gone.
Hopeless to understand and simple to feel. There is nothing more beautiful.
Thank you, this helps a lot! Time to get to work.
Edit: Updated the trainer sprite- kept the hair volume simply due to stylistic preferences
Also updated the yellow blob and the ghost- Having trouble with the candle atm.
Alright- I'm happy to finally present my sprite showcase.
I sketched them, sprited them, and now I need crits.
Hopefully with a showcase like this you can help me improve my abilities.
Fakemon - I could really use advice here- They just don't look right. D:
Trainers - I feel fairly...