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Actually, by the research and editing I've done, you can make it compatible to any size. It doesn't have to be just 16 x 16. You just have to change some parts of the essentials code.
It isn't really the fact that it's free that is a bother. It's the fact of the work put into it and not being recognized for the hard work put into it. Not all fan game developers use premade things. A good bit make their own sprites, graphics, and storylines as a start by themselves. If you put...
Great work as always Maruno! I was planning on having alternate outfits in my games and making a suitcase key item, so the alternate outfits being in v13 saves some trouble. Plus I like the fix for the ice and tall grass/bike problems. Thank you for your hard work!
Do you have the sprite set up on all the event pages or page? If you do then you should try to change the reaction to action button if you don't already have it set to that.
Not trying to be rude but you don't "run" a .RAR file. You extract it. You will need an extractor/unzipper to get the files out of it. I suggest 7zip. It's a free version of WinZip which does primarily the same thing. Once you download and install 7zip, you need to right click on the .RAR file...
I agree with IceGod. If you don't have any experience whatsoever, you need to try to learn bit by bit of how to script with the ruby language which is what Rpg Maker XP uses. You can't properly make a fan game without knowing at least the basics of scripting.
I understand but at least you try. And you have been doing well with it. And I just don't think he understands that not everyone gets the same exact errors sometimes and like Rai Rai said it needs to be released to see what errors others get too. I don't see overstood trying to script and doing...
It is very rude and ignorant to be be putting down someone that is trying to put something out there for the public to use for their games. We are all lucky that Ho-oh is even doing this for the community because if he really didn't want to help out people in the forums of PC then he wouldn't.
change this
to this
and change
@spacer=IconSprite.new(0, 320)
at the end of the script to
@spacer=IconSprite.new(0, 384)
and set the screen zoom here
to 0.5
also you would be better to use the duel screen script from Pokemon Essentials DS but still use the 512x784 screen.