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Recent content by DarkShadow21

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    [Question] Region Map

    Actually, by the research and editing I've done, you can make it compatible to any size. It doesn't have to be just 16 x 16. You just have to change some parts of the essentials code.
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    [Discussion] Consolidation sites

    It isn't really the fact that it's free that is a bother. It's the fact of the work put into it and not being recognized for the hard work put into it. Not all fan game developers use premade things. A good bit make their own sprites, graphics, and storylines as a start by themselves. If you put...
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    [Release] Pokémon Essentials, version 13 - 2nd December 2013

    Great work as always Maruno! I was planning on having alternate outfits in my games and making a suitcase key item, so the alternate outfits being in v13 saves some trouble. Plus I like the fix for the ice and tall grass/bike problems. Thank you for your hard work!
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    Pokemon Essentials Event No Graphic

    Do you have the sprite set up on all the event pages or page? If you do then you should try to change the reaction to action button if you don't already have it set to that.
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    Help sprite battle

    Let me guess. You just downloaded the sprite already made as a .gif and threw it into pokemon essentials?
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    [Release] [UPDATED] Pokémon Essentials, version 12.2 - 3rd August 2013

    Not trying to be rude but you don't "run" a .RAR file. You extract it. You will need an extractor/unzipper to get the files out of it. I suggest 7zip. It's a free version of WinZip which does primarily the same thing. Once you download and install 7zip, you need to right click on the .RAR file...
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    GIF Pokemon Attack

    I agree with IceGod. If you don't have any experience whatsoever, you need to try to learn bit by bit of how to script with the ruby language which is what Rpg Maker XP uses. You can't properly make a fan game without knowing at least the basics of scripting.
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    [Scripting Question] Distortion world style game For Pokemon essentials/Rpgxp

    well it is possible to find a tileset changing script and use a animation to transfer the player from normal to side
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    well i'm still practicing on spriting the fakemon... but thanks

    well i'm still practicing on spriting the fakemon... but thanks
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    Ho-oh 112's mySQL Trade System

    I understand but at least you try. And you have been doing well with it. And I just don't think he understands that not everyone gets the same exact errors sometimes and like Rai Rai said it needs to be released to see what errors others get too. I don't see overstood trying to script and doing...
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    Ho-oh 112's mySQL Trade System

    It is very rude and ignorant to be be putting down someone that is trying to put something out there for the public to use for their games. We are all lucky that Ho-oh is even doing this for the community because if he really didn't want to help out people in the forums of PC then he wouldn't.
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    Pokemon out of a Pokeball

    you're welcome.. it's always good to help a fellow developer
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    Pokemon out of a Pokeball

    in pokemon essentials there is an example for what you are talking about. its in the Pokemon Lab example map under the Test Map 2 tab
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    Problem with dual screen

    change this to this and change @spacer=IconSprite.new(0, 320) at the end of the script to @spacer=IconSprite.new(0, 384) and set the screen zoom here to 0.5 also you would be better to use the duel screen script from Pokemon Essentials DS but still use the 512x784 screen.
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    Problem with dual screen

    Most pokemon games that use duel screen has the screen 512x784. Each screen has a total height of 384 and the bar in between those heights.
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