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We plan on hosting the source on git for this very reason- so people may contribute on their own and work on what they want. I'll update the thread when we post it.
Pokemon Azure>PokeEngine Content has the fonts you're looking for, there are also .xnb fonts so you shouldn't have to compile to...
Right. We were also toying with lua implementation for scripting purposes. The 3D view isn't locked at the moment but we know what we're doing for the most part concerning all dimensions, in both 2D and 3D.
These are simply placeholder tiles, you can download the rar and use the built in...
POKEMON AZURE - DEMO RELEASE THREAD
Game informationDJ ClassAuthortenFold StudiosTeamDemo ReleaseStatus11/02/2013Release
Engine Details
We are programming our set of development tools and engine in C# using the XNA Framework. We tried using pre-made engines, but decided that...
C# with the XNA framework.
we contacted Ruby and asked for his blessings on this, which we received. it was more about knowing that the creator supported us. he's a bit of a hero to me, so i got all gushy, haha.
the project as a whole has had almost 3 years of development, and the people...
right you are, all officials. the only fakes /vp/ would kill for is Tentaquil, and we're at least going to include him in some joke way.
and yes, the placeholder at gives it that rough feeling you were talking about. i'm sure if we were to polish it up a bit it would look much better, but for...
Pokemon Azure
Azure is a project born and raised on 4chan's /vp/ board, with the original idea of creating a game based in Real-World locations. Pokémon Azure (Previously 'Pacific Blue’) is based on the real-life locations along the Pacific Shore of North America. The towns are heavily...
UPDATE
Updated the main post with a preview of the Live MapMaker, which can now place and automate NPCs. Here's some words from one of our programmers, Darkkal.
check it!
'NPCs and their respective animations now work in game and in the mapmaker. Still trying to get the player to work with...
Alright, talked to my team about it, and a new map might not be so bad. We can talk the details over Skype, if you can. 'PacificCharmilio', username 'Baird'. Thanks so much, NikNaks.
That's a shame, because we split under the terms of taking everything Pacific has, and that map constitutes as 'Pacific'. If IAPL is that bothered by it, then I'm sorry. But the map is fine as is. Perhaps in the future we'll need a revision, but at the moment, we'll pass.
EDIT: Let me talk it...