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Well, how exactly does that -work-? The tutorial is extremely vague and assumes you have knowledge of hex editing, and I just don't. I can insert it fine, sure, that's no problem; I know how to USE a hex editor, I just don't know the terms. Mainly, this line confuses me: "Replace the [XX XX XX...
Alright, I've seen this asked before, but never really answered in a satisfactory way. The question is, how do you make certain characters have certain battle themes in Pokemon Fire Red? As in, you battle a character, and their theme is, say, the Team Rocket battle theme. I have read about this...
Well, that might have made it look prettier...had it worked. It didn't fix the problem, and it still gives the error. We've tried putting this line into another script, as well, and it gives the same exact error.
Apparently, moving things around doesn't help either. We moved "\p…\pMaybe I...
Yes, I am very well aware that this has in fact been posted before. I am also very well aware that this has in fact not been answered. So have at you.
A friend and I are working on a Fire Red hack right now, and we've made several talking scripts and more complicated scripts already that work...
Ah, thanks. I've done some scripting, but I'm very new to actually doing any hex editing. Turns out I also forgot a "waitmovement" command too, but I fixed that pretty easily. And I'm not so much worried about flags and corrupting stuff right now; what I'm doing at the moment is just learning on...
Okay, my script is...kind of working. It's in XSE, by the way. Here it is; I'll explain the problem in a second.
Well, the script works. Nothing freezes, the battle plays fine, and the message boxes all appear. However...the sprite doesn't. It doesn't show up and it doesn't move(if I make it...
I apologize if this has been asked before, but I cannot find an answer beyond vague advice on changing programs anywhere.
Basically, my problem is with UNLZ-GBA(both the hacked and unhacked versions). When I try to import an image too large for the original offset(and thus I have to change the...
Ha..I do use the \n and \p commands, but I haven't tested the adjuster yet, I'll try it. I usually use the free space finder when I make a script.
It might somehow be that the lines were too long, and that caused the script to go haywire...We'll try using the Text Adjuster, thanks!
Ha...Ah, sorry. I'm the other person working on the project.
I guess he didn't explain it well enough. We've used XSE and another script editor, but the same problems occurred. In fact, we switched to A-Text because we thought it would alleviate the problem, but sadly it did not. I'm not sure...