• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Recent content by doctorCatster

  1. D

    [Other Question] Changing what pokemon are referred to?

    thank you for your help, and i see. i'll look further, i wasn't thinking commercial yet but it would probably be wise to start from scratch.
  2. D

    [Other Question] Changing what pokemon are referred to?

    EDIT: I am using Pokemon Essentials v21.1 for this project I am wanting to create my own pokemon-style game, but without the copyright of Pokemon attached to it. I've looked through every script, but I can't find anywhere where Pokemon are referenced in the scripts for the GUI (like, to tell the...
  3. D

    Creating a new Poké Ball

    this code actually still works in 20.1, but it needs a tiny tweak. Battle::PokeBallEffects::IsUnconditional.add(:SHINEBALL,proc{|ball,battle,battler| next true if battler.pokemon && battler.pokemon.shiny? next false }) is the code that I used. also, no longer need to define the Ball Type...
  4. D

    Creating a new Poké Ball

    srry to necropost, but is there a version of the Shine Ball code that works for v20.1?
  5. D

    POKEMON AMIE/REFRESH [ESSENTIALS V18]

    Was wondering, does this work for v20.1?
  6. D

    Following Pokemon EX

    Sorry to be a bother, but do you know where i can find the v20.1 Pokemon Amie script listed here? I've searched everywhere for it but I can't find it
Back
Top