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Recent content by Dragonite Ernston

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    Thanks!

    Thanks!
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    I can't delete them myself, as I didn't see a "Delete post" option in the editing page at all.

    I can't delete them myself, as I didn't see a "Delete post" option in the editing page at all.
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    I'd like these two threads deleted, as they're outdated and useless in their current state.

    I'd like these two threads deleted, as they're outdated and useless in their current state.
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    [Discussion] Hey there

    The only thing that will stick about such harsh criticism (especially when it's not asked for) is that the person giving it is somebody to be avoided. While you should still tell people what's wrong, if you really want to help them, you must always be careful and sensitive in how you word...
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    Ditto - Pokemon Engine in Python

    So what I want to know is, does it support battles yet? It seems that any engine I've seen in development always has either one or the other, but I haven't seen one with both yet. As for your conversion requirements, consider using ImageMagick. It's a program that massively renames and converts...
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    Deltora Quest

    Oh man, Deltora Quest. I loved that book series so much when I was a little kid. But your idea seems to not be much of an idea. You've basically given us a synopsis of the Delotra Quest stories without really telling us what kind of gameplay there's going to be, like DaSpirit mentioned.
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    [Discussion] Should we replace PPoints with a Power Gauge?

    I like to think we're not fixing things that may or may not be broken, but breaking them deliberately by changing one thing and then fixing them in a different way.
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    [Discussion] Should we replace PPoints with a Power Gauge?

    Not quite. The problem there is that you can get through battles without losing HP, but never without losing endurance points. Remember that endurance is not exactly like mana in that a Pokémon should be able to rest with time (for some game-mechanical definition of "time") and still recover...
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    [Discussion] Should we replace PPoints with a Power Gauge?

    In my system, regeneration happens when you're not in the battle. If you wanted to emulate the whole "PP doesn't regenerate either" thing, you could also have no regeneration, but you'd need a lot larger of a mana pool. I think they should keep it at 1x. And taking 2x for a strongly typed...
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    [Discussion] Should we replace PPoints with a Power Gauge?

    I came up with this idea once, as a stat known as "Endurance". http://ubuntuforums.org/showpost.php?p=8593114&postcount=4
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    Making Fakemon That Aren't Too Powerful

    Meanwhile, Tepig's family is a bit weirder: 3, 7, 9, 13, 15, 17, 20, 23, 28, 31, 36, 43, 50, 55, 62 Differences: 2, 2, 2, 4, 2, 2, 3, 3, 5, 3, 5, 7, 7, 5, 7 No discernible pattern here.
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    Making Fakemon That Aren't Too Powerful

    The same totals in each stat might be a little weird, but the same totals with the stats shuffled around shouldn't be a problem.
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    Making Fakemon That Aren't Too Powerful

    Here are some general guidelines (that I follow) when designing base stats for monsters, as to what "level" the stat total is at: Totals 180 - 210: The ones that are specifically designed to be "weak" like Sunkern or Magikarp. 210 - 300: Basic Pokémon found in the wild on early routes, and...
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    How to start..?

    Nintendo is pretty much obligated to reject requests to make fan games; those fan games use trademarks (and often copyrighted materials), and if the issue were ever brought up in court, it might set a precedent as far as Nintendo is concerned, allowing for more infringement of those trademarks...
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    [Discussion] Alternative to Three Starters

    Even in "deoxyribonucleic acid", the "deoxyribo-" part comes from "deoxyribose", which is "deoxygenated ribose", or "ribose with a few less oxygen atoms" or "ribose without oxygen". Alright, will do :P
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