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Recent content by Drithlan

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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    I see your Problem. Put moms script to her sprite. and the Set healingplace in it's own script. in the header.
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    I don't understand this statement. Could you clarify it more please. This script works as a Script Tile (The Green one), as a Sign Script (the orange one), as a person script, and in the header. All you need to really do is set those 3 variables. This will only work in a rom with the Hacked...
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Tools: XSE, A-Map, JPANS Hacked Engine v1.1 This is the script you need: Just noticed this typo: #dynamic (insert offset here 0xXXXXXX) #org @main sethealingplace 0x1 ////Note 1 setvar 0x405A 0xmmBB ////Note 2 setvar 0x405B 0xXX setvar 0x405C 0xYY end Note 1: This determines if there...
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    When making your own rom hack how should you set the offsets for the scripts? Should I place the scripts as I go? or Should I clump similar scripts together? Should I offer a sacrifice to the gaming gods? I don't know! Please know....
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    Pokémon Game Map Off

    Game: Ruby Map Name: Windy Valley Tool Used: A-Map Map Shot: Comments: In this map I used all stock Tiles. The cave with jigglypuff on top is an accessible cave in which you can talk to jigglypuff. (Both you and jigglypuff are inside the cave and cannot be seen.) At the top middle, where the...
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    Shoddy Battle Tournament

    I would like to join. Hit me up ign is Drithlan
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Game: FR Problem: I notice when entering a Dual Battle with only 1 pokemon the game replicates your 1 pokemon for the battle. Is there a way to make it display only your 1 pokemon? ???: Profit!
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    Help Thread: Map Rating/Review Thread

    Review: I love the multi paths you have going through this map. That along with the pallet Makes me want to play LoZ for some reason.. My only two problems with this map are the layout of the 3 buildings on the right. and the layout of the trees. They are too uniform. Uniformed trees are only...
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Thanks for the link it solved my problem. I didn't know about AM changing the 0x0 to 0xFFFF.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I have previously looked up ROM bases but found too many options. Could someone point me to a Fire Red Base with no scripts in it? Or do they not work that way?
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    In depth Advance Map tutorial

    Sounds like each map uses different Tilesets and the mismatched tiles are within view of the border. You should buffer, 8 tiles horizontally and 6 vertically, on the connection of 2 maps. That means only use tiles that are from the same set within your buffer space.
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    This time it doesn't loop. All I get after the script finishes I cannot move or use Start menu. But the animations and music continue. Have you tried the script? Does it work for you?
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    @metapod23 I tried your solution and it brings me to a loop after the battle where at the end of the script it loops to the Dialogue after the battle and goes through the script again.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    What was the solution you came up with?
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