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Recent content by fakebishop

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    The DS-style 64x64 Pokémon Sprite Resource [COMPLETED]

    opps very sorry, i didn't mention that... cause i'm actually not on this project, just i have done it post it here... erm, very sorry now is the latios sprite, just indexed to 64*64, since you will change the palette this and that, so i remain it in 25 colour... again, hope it will help...
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    The DS-style 64x64 Pokémon Sprite Resource [COMPLETED]

    erm, i have make a rayquaza sprite, thought it should be quite nice since i make it pixies by pixies, hopes it will help... it is indexed already, you can insert it into rom directly via unLZ actually it's make for Emerald,you can just delete the second frame if you do a ruby/fire red project...
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    The DS-style 64x64 Pokémon Sprite Resource [COMPLETED]

    chao, so how you actually do the sprite, erh i mean step so that the sprite can be so pretty... cause me now do the sprite...actually i almost draw it 1 pixies by 1 pixies, 1small graph also need hours,and the effect not so good... can teach me? i see the tutorial all just briefly say only...
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Erm,hello everyone i just newbies.... Actually i dunnoe i did post my question in right place... Erm,may i know how to change Moves description in Pokemon Emerald? and any tools is needed? seems last time i convert the text to hex and search it with ultraedit, but seems din't found...
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