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I am trying to do the same function, I know that in version 17-20 it is with the following code:
class Window_CommandPokemonColor < Window_CommandPokemon
def initialize(commands,width=nil)
@colorKey = []
for i in 0...commands.length
if commands[i].is_a?(Array)...
I'm trying to make an object that when you get to red life, the pokemon heals health and goes from form 0 to form 1. Valdria for any pokemon, it is to make mini-bosses.
I'm looking at the Zygarde code and how the berries work. But for many tests I can not get it to work.
I'm really lost with...
It is really useful to be able to save several games whenever you want. Of course to test it is wonderful.
At personal taste, it is rare to give to continue to give a game and then see the panel and then finally enter the game.
Great contribution bo4p5687
I have a question. Is it possible that when the battle begins, the pokemon you have in the first team appears instead of the trainer?
Is that at a certain point in history your pokemon team comes out of the bag to defend its owner.
Then that or find a way to temporarily remove the part that...
It's sad that the creator doesn't follow, he did a good job.
I guess it's time to look at the Maruno updates to be up to date.
Did Maruno put everything in the project so far? I feel my ignorance
It's great that there is an answer, I suppose that to put it, it is enough to make a new script and put in the code part what one needs, right?
To activate it, it would be with the same code but with the numbers that one requires
Being so dumb, but I'm kind of a newbie at these things
I was testing the command: $ Trainer.gender == 0, it is really useful when you have two characters, but I have a doubt as to how I could do it with more than one. Suppose I have 4 different characters and depending on which one you use they tell you one thing or another. Is it possible to do...