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Recent content by Glitched Hacker

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    Hex Editing the Intro of Fire Red

    colcolstyles, what do you mean by "text edit mode"? I would like to use this easier method, but I'm using Hex Workshop and I searched high and low for "text edit mode" and can't find it. Can someone please help me on this?
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Oops! I must have overlooked that. And thanks for helping me find out where to put my flag. ________________________________________________________________ Is there a way to script what Professor Oak says when you start the game? (when he asks you your gender and name and rival's name)...
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Thanks SwiftSign! I spaced out and forgot about how "10" doesn't work. And for the yes/no script, I'm sorry, I don't mean to be annoying, but when I press "No", it still switches to the other script. Is there a way so it can only switch to the other script if I press "Yes"? This is my script...
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    I ran into another problem, but with a different script. I am trying to make an appplymovement script but the character I try to make move does not go anywhere. Is there something wrong with my script? Here it is: I got the sprite number from Advance Map in the first image. Do I need to...
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Can someone plese answer this question?
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Thanks! That worked, but i have just one last question. How do I make that same script so that when the player says yes this script won't come up again, it will be something else? You guys might tell me to use flags, and that's what I have a question about. I know how to use flags for a...
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    When I try to make a yes/no script it says Error 13 "type mismatch" on line 7. Missing #define. Can someone please help me? Here's my script: I didn't press enter to go down a line in the script of what the characters are saying, its just the limited amount of space that PokeCommunity...
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