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I'm working on a Pokemon fan game. I know, shocker around here, right? :) It's not a ROM hack; it's a full game made from scratch using GameMaker Studio, coded from the ground up. It's called Pokemon Gemini, comprised of the paired games Castor and Pollux. The idea is to address some of the...
Update: Episode 3 of the development log has been posted! Gemini now has "region detection" implemented; that is, it now has a way for me to map out areas like routes, towns, etc. such that the game will know where the player is at any time, and it will load the appropriate area name and wild...
Hey, guys! I'm working on programming a new Pokemon fan game from scratch. It's called Pokemon Gemini, and I'm developing it using GameMaker Studio and documenting the development process in a YouTube series. Hopefully this will build up some hype about its progress; you can watch the...
Yeah, I'm not doing much with Lipinski. She's mostly just sitting around for GP until I add Bug or Flying to my list. And honestly, there have been so many wild Bug types and so few wild Electric types that I think I might add Bug after I beat Wattson next session (read the journal entry below...
Day 3: Success!
Party
Name: Crush
Level: 16
Holding: Shell Bell
Name: Petri
Level: 15
Holding: Quick Claw
Name: Vitamin C
Level:6
Holding:Oran Berry
Location
Rusturf Tunnel
Badges
Allowed Types
Journal Entry
I didn't have much time to play today, but man, did I make progress...
This is the Challenge Log subforum, which (if I read the rules right) is for logging personal challenge runs rather than starting a challenge for others to join. I'm not sure if the mods would be okay with you joining up like that... but if they're okay with it, then I'm okay with it! :) And...
Day 2: Sadness Ensues
Party
Name: Crush
Level: 13
Name: Petri
Level: 12
Location
Rustboro City
Badges
(None yet)
Allowed Types
Journal Entry
So, good news and bad news. The good news is, in this session of grinding, I got Crush up to level 13 and Petri up to level 12. I also found a...
So, I had this idea for a challenge that would involve both randomness and strategy, difficulty and opportunity. So I decided to do it! I call it the Type Expansion Challenge, and here are the rules I'm setting for it:
Rules
For added fun, I'm playing this in a randomized Ruby ROM. Because...
Recruiting Team Members
Positions being recruited to: Graphics Artists (2D spriting, background/map art)
Team name: Breachers (TBD)
Team members: So far, just me.
Game title: Breachers
Current progress made: Concept; development has just begun on battle system
PokéCommunity...
Note: I'm looking to recruit a team for this! I've got the programming down, and I can manage to create decent music, but I'm terrible with graphical art, so if you're an artist looking for a project, read below and see if you're interested! :D
Background Info
I've been watching several Let's...
You have a point about the title of the forum. But other than a single Digimon game, literally every thread in the completed or progressing games subforums is a Pokemon fan game XD (The farthest thing from a Pokemon fan game is one thread of a fan game for a Pokemon ROM hack, which is basically...
So I guess now the question becomes a bit more of a practical one: the games posted in subforums here are all Pokemon fan games. If a game like the one I'm working on isn't really a fan game, would it be appropriate to be posted here anyway, since it's still inspired by Pokemon?
I recently had the idea to make a game inspired by Pokemon, but with a quite different theme/concept. At the same time, it would be almost the same game mechanics as Pokemon and borrow quite a few conceptual ideas. So that got me thinking...where's the line between a fangame and a "game inspired...