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Wrong! I do come here... When nobody is looking. Anyways, a nice trendy comic per usual Davis. Mia's boobs, er... Yu-Gi-Oh the Abridged series for the win.
Sexy stuff you have there dude.
Hmm You might want to look out for overdithering for that RGB Sceptile and Cid's hair needs something more...
Other than that the stuff is awesome.
Keep on going and you'll be one of the idols of spriting. Also, whatever happened to N-Capable?
I vector all of my stuff in Inkscape after I outline it in GIMP. oC, then GIMP, then Inkscape, and then GIMP again.
I find it more convenient to use GIMP rather than Photoshop, yeah I'm weird like that.
I wish I knew about Eevee's legs before I distributed it on the Internets. Oy. Thanks for...
No, you are not going to see me on a motorcycle going through a flaming hoop.
I doodle a bit.
Latest (mis)creation:
https://www.deviantart.com/deviation/46275821/
Finished stuff that is worth a look:
lol, Furry Drama
Pimplett
Falco says...
MSN/oC doodles...
Hai Pikat.
As I've told you before your stuff is nice to look at. Just gotta watch out for those noodle arms:P
Just don't post any of those random drawings of me... You know why:P
Yeah, it seems pretty cool, I do think we are overexaggerating it though. Remember what Soul Dew does for Lati@s. i can't be bothered to look at their base stats at this moment, but with Soul Dew Lati@s has around the same stats. Remember that Aurseus is balanced, meaning that it does not have a...
Stuff you need to change in bold. Evasive items and moves are frowned upon quite a bit :( Your team has a lot of weaknesses. I'd research Smogon and get some better sets and pogeys for Ubers.
No offense, but you have a lot of anatomy issues. People are not shaped like sticks. They are curvy, not blocky. You need to work on a lot and I'd be willing to help you.
That does look like a pretty hard thing to do, just something I eyed with the anatomy... The legs that are closer to us should be slightly largerer, to add depth. I know that would be a ***** to do, but yeah it's awesome.