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Recent content by itsBailey

  1. I

    Multiplayer Content Creator - A new language and looking to improve it further

    what relevance does the client<>server relationship have to scripting language design? Client<>Server relationship is game engine design, processing scripts would also be game engine design, where as this is an abstract layer well away from any of that kind of thinking, which is the whole...
  2. I

    Multiplayer Content Creator - A new language and looking to improve it further

    Hopefully this is able to get a little more positive attention now that I can post clear links and we have a fairly large patch made available for the npc editor which I'm happy to get people using, it's a prebuild so it's not quite finished but it's stable and the autosave features will ensure...
  3. I

    Multiplayer Content Creator - A new language and looking to improve it further

    I've copied and pasted a snippet of a basic scene after defeating one of the games gym leaders, as you'll be able to see it's the condition checking where things go a little wonky for us. It would take a little understanding of our scripting system to fully understand everything going on in this...
  4. I

    Multiplayer Content Creator - A new language and looking to improve it further

    I'm quite happy for this to remain purely a discussion about the design of the language itself, its shortfalls and how to expand what we can do while keeping in line with the easy to read style we have already. At the same time my intention with this platform as a whole is a single unified...
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    Multiplayer Content Creator - A new language and looking to improve it further

    Hi guys, I'm probably an unknown to most in the community here but I run an online pokemon project providing a multiplayer experience and community built game world called Pokémon: Dawn of Darkness. I've spent a fair bit of time over the last few months improving our development tools and this...
  6. I

    What if making Pokémon content became easier? Much easier.

    My environment is styled to RSE graphically, although we do have 4th generation Pokémon and movesets available. PDoD is the game that this tool is intended to support. The game engine and all tools are in-house creations. I misread the forum rules for this section when first posting and so I...
  7. I

    What if making Pokémon content became easier? Much easier.

    Hi guys, I'm new to the forums but I'm hoping this will be one of many places I'm able to hold a real discussion on something I've been working on for a little while now. As a note going in this topic, I'm a developer not a writer so please excuse my less than perfect writing style. If there's...
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