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Recent content by Ivee

  1. I

    Pokemon Dark Gray(+18)

    This is a terrible idea.
  2. I

    [Discussion] Changing the effectivenesses of types

    I say it all depends. If your game has the Honedge line, it'd be good to keep to the gen 6 chart (no doubt that's the reason Dark and Ghost's effectiveness to Steel was altered), otherwise it might be too strong. In my opinion, a game that uses existing Pokemon could afford to putz around with...
  3. I

    Quick Design Questions

    I love that concept! I had a similar idea awhile ago, except instead of one gym with 2 specialties, each town had two gyms, and you can choose to beat one. If you earn one's badge, you don't need to beat the other, though you can if you want, you just don't get a badge for it. For dual gym...
  4. I

    Survey: How do you feel about the Day Care?

    Another way to go about this is to put all the Fakemon into the Undiscovered egg group.
  5. I

    Patch: MrDollSteak's Decap. and Attack Rombase

    This is AMAZING, thank you for doing all of this hard work and compiling everything! It looks fun to nuzlocke, too. After all of the bugs are ironed out, what are the chances for an Emerald base?
  6. I

    [Discussion] Pokémon saving

    Pokemon games are already a pain in the ass, not being able to save where you want would just make it more obnoxious.
  7. I

    [Discussion] How do you deal with a motivation slump and self doubts?

    I haven't made a game, but I draw, and game making is also an art (hey, this part of the forum is under the art and creativity section). Going for a walk helps, when I walk, my brain buzzes with ideas. So go outside, keep hydrated, and maybe you'll come up with something new. Or just have your...
  8. I

    Your game ideas

    This has been in planning for years, so I'll probably never start this project, despite having over 60 sprites made (including backsprites). Part of it is my inability to script/program, and also making new tilesets is very daunting. Anyhow, just thought I'd share my ideas, who knows, it may...
  9. I

    Do Fakemon enhance the experience of Pokemon hacks?

    I'm always for Fakemon BUT most people seem to be focusing on design. I find that, to make convincing Fakemon, you need extreme dedication and fantastic attention to detail. For example, you need to not only make front and back sprites, but also party icons. If you want to go even further, you...
  10. I

    FireRed hack: Pokemon FireRed: Total Recall - Update #2 [Pokedex Updated and Typings Revealed!]

    I have put them in a hack but I don't want to release anything until I have 150 done... and by then gen 7 would have come out, lol. I'm well aware of the color limitations. With the criticism on Duragon, I mean its shading is way more detailed so it sticks out compared to the others. Compare it...
  11. I

    FireRed hack: Pokemon FireRed: Total Recall - Update #2 [Pokedex Updated and Typings Revealed!]

    With the boasts of high quality sprites, I wasn't expecting so many edits of original sprites :/. There's also some style inconsistency, for example, Duragon looks like it's from a completely different game. Mysticrash looks odd, its shading style looks like it's an enlarged sprite. Velocivex is...
  12. I

    Development: The 4th gen class split in 3rd gen

    You people are incredibly amazing. So it doesn't mess with the starter abilities/Flash Fire, or moves like Hidden Power? I plan to play with this tonight.
  13. I

    FireRed hack: Roguelike Fire Red

    Whats happens if you're surfing and your Surf Pokemon dies?
  14. I

    Essentials PBS 'Editor' (Lost all the code. Project's over.)

    This will be a godsend for someone like me, who's very visual (I have trouble focusing and finding where I am in the text files). A suggestion for Pokemon height/weight is to show both standard and imperial. I agree with Maruno on making the color choices more saturated, too. Will you also...
  15. I

    Pokémon Apexin Version

    It's bad form to just use random Fakemon you've found instead of creating your own.
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