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ok so im one step closer so this is the offeset it gave me (manual offset when i expanded one pokemon): 72846c so i replaced PokemonNames=0x245EE0 with PokemonNames=72846c and now it shows me that i have pokemon however their names are corrupted, i see symbols instead of seeing BULBASAUR. Now...
ok so i think im doing something wrong, i changed numberofpokes = 412 and pokenames = 0x245EE0
thats what its in the G3HS ini and in the trainer editor what i have is PokemonNames=0x245EE0 (which isnt any change from the G3HS) and NumberOfPokemon=411
but i dont know why is the pokemon names the...
sorry im a little new at this, is there a tutorial on how i can change or modify the inis so that i could edit the trainers to have the expanded pokemon. cuz if i dont make any changes in the inis apparently i cant edit the trainers using jambo's editor
Hello, my apologies if this has been answered but i would like to know:
1. Is there a way yet to edit the cry of the expanded pokemon? if so which tool allows me to do that?
2. Is there a way to edit trainers other than PET? cuz once i expanded the pokemon using this tool, PET doesnt allow me to...
I think if it ha space it would be very cool indeed to make it single ROM with this one. But I hope he has space for the Overworld sprites, the sprites for the Pink Pokemon, the Crystal Onix, whil keeping the original ones, although he can just replace the Hoenn Pokemon and some of the Johto too...
By the way, I suggest (if not done i think you already planned this) to change the TMs to the Original and change the movesets of the 150 Pokemon to the Original in Green. If you havent done that I can help you just PM me. Also it would be cool if you add some revamped sprites from the original...
Let me say this is one of the best hacks if not the best.. First there are things you did that are not quite easy to do and you did a lot of scripting. The orange Islands is another thing and I suggest you do it as a different ROM hack from this because, the Sevii Islands are not enough to...
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