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Around Insedark's mouth seems a bit too dark ... I have to strain my eyes to see the outline, which is a shame, because it's got a pretty neat-looking mouth. ^^
I'm sure I've read photoshop tutorials, just not the ones to do with circles (perhaps my reading is too specific). I ... can't find any sharpness slider... I'll keep looking I suppose.
Heh, thanks. ^^ Pixen doesn't seem to like running at the same time as my web browser in any case, so back to Photoshop it is.
Oh, long as on the subject: How do I stop my circles that use the circle tool from having blurry edges, without tracing over them by hand? And is there a way to give...
No, I don't have MS Paint, I'm on a mac. Also, Photoshop should be sufficient for most any drawing needs... It's a commercial, paid-for program, and it not working upsets me. *sigh.*
Um... if you're using Photoshop or GIMP, you could try fooling around with the gradients a bit, to get effects like the attached (one of my old creations for Squiby, uses spherical gradient from GIMP). It's not Pokémon shading and it's not really good to rely on, but... It looks kind of cool...
Where the outline is lit up, it becomes a darker shade of the color it's on, rather than black. This helps maintain the lighting and makes it less harsh.
In terms of how to shade pokémon style, try blowing up a sprite of the style you're trying to emulate. The light source in battle sprites is...
Heh, thanks... I did check out a tutorial after doing this, tried to make an eevee, and failed somewhat spectacularly. ^^ I'll post my revised voltorb and attempted eevee anyway...
I ... really hate the eevee ... but ... I should probably post it anyway, for the sake of concrit on what I can...
I want to try my hand at scratching - but I wanted to start simple and use an existing sprite for reference. Eyeballed everything but the circle-ness though, (let photoshop do that part) from picking the colors of the shading to placing the pixels down...
First thought is, I should turn some of...