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i dont know if this is what your looking for but try this website: h ttp://wah.studiopokemon.com/manualeshr/scriptpago.php
it's in spanish so use the google translator or something
@hackmew i fixed those few movements and I still get an error when trying to compile it :\
@cooley it's not just a regular trainer battle it's kind of like a gym battle where you talk to the person for a battle. I tried moving it around and it still doesnt work... I have a question though when...
I tried that already. I first got this error when I changed the item given it was 0x83(fab mail) now its 0x115(blue orb)maybe it has something to do with blue orb? also I have a problem with this trainerbattle script #org $go
message $talk1
boxset 6
lock
faceplayer
trainerbattle 1 0x268 $talk2...
Is there something wrong with this script i get "runtime error 13 type mismatch" when i try to compile it
#org $go
message $beaten
boxset 6
giveitem 0x115 1
applymovement 0x00 $leave
pausemove 0
setflag 0x206
release
end
#org $beaten
$beaten 1 = I lost to you again...
#org $leave
$leave 1 ...
I added an extra part of the cave of origin in sootopolis city but when I enter the cave(my character is facing down for some reason and it won't let me leave the cave. I have all the warp numbers right and stuff but I can't seem to find the problem. I've attached two pics the first is what the...
I have a problem with a wild battle script I typed up, It works
fine when I talk to the npc in the game but then after I kill/catch the pokemon it is still there afterwards, but if I leave and return it won't be there. How can I make it vanish right after battle? Heres the script I used
#org...
On this command:"CRY <bank> <Species>
Plays the cry of a specific pokemon. Mainly used for overworld pokemon."
What do I put in the <bank> part? (sorry if it's a stupid question, I'm still new to this.:\)