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Recent content by Klaww The Clown

  1. K

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Yeah, I guess I'm having trouble compiling it... I never really understand it when people explain it... I take the offset from FSF, and paste it in the script at "#dynamic @start 0x######", then when I click compile, which brings up the window with a bunch of offsets in it. Which one do I...
  2. K

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Okay, thanks, now it compiles. :D But, uhh... I think there's something else wrong with my script, either that, or I've forgotten how to compile it properly. I searched FSF for a (most likely massively large) 30,000 byte offset. (71AB8E) I then replaced the offset in my code with it, just...
  3. K

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    I just tried this, and it still gives me the same error. I'm assuming you mean the "std.rbh" file inside the main XSE folder? That's there. Although, if I open it, it looks like this, is that normal? I know I opened the stditems file, to check what OAK'S PARCEL's hex thing was, but I didn't...
  4. K

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    This is my first post, and I spent about 15 minutes to figure out if this went under script help or simple questions, but...Yeah... Anyway... Game: Pokemon Fire Red Type: Person Editor: XSE Script: Screenshots and/or Videos: None... Basically, if you don't wanna read that, my problem is...
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