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^This. Some of the random purple lines could be discerned as tiles, though not ones that I recognized from my original tileset. I'm not sure I indexed the image's colors correctly either. Would it help if I posted the map here?
Thanks, redriders180! This helped a lot. Now I need to know how to inject it into the ROM. I have tried following a couple of tutorials, but I ended up with some crazy garbled crap. I know I need unLZ-GBA, FSF, NTME, and a hex editor, all of which I have, but I don't know what I'm supposed to do...
Hello there, PokeCommunity! I recently discovered this site after getting an idea for a ROM hack. I have no skill whatsoever with spriting, but I am trying to learn the other aspects such as mapping and scripting, and maybe finding someone else here at school who can do spriting. Any help with...
I've created my own map in FR/LG style. I have no idea how to make a tileset or a tilemap though. I want to use either WRAP or NTME, but I don't know how to turn the .png of my map into a tilemap and tileset. Please help!