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Recent content by lmdst

  1. L

    No love for 2nd generation?

    Does Essentials/RMXP allow for specific soundfonts to be used with your midis? That would make looping etc. a lot more manageable. (But it wouldn't block sound channels on sound effects right away - though I fail to see why anyone would consider that important to reproduce)
  2. L

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Ugh. This is a very specific question and unlikely to be known but oh well, it doesn't hurt. I used an application called PokéFontDS to change the gender-indicative icons in Pokémon Diamond with a different set of symbols. I've edited them in every instance of the symbols I found with the...
  3. L

    Research: Looping .SSEQ files is possible! However, offsets may set you off...

    Well, if you want to use the soundbanks from the game, you can extract them with VGMTrans. You'll get soundbank files you can use with FLStudio if you have that.
  4. L

    Research: Looping .SSEQ files is possible! However, offsets may set you off...

    You mean you didn't need to repoint the tracks? I imagine that if a track's starting offset got changed, it would not play properly if the new offset isn't pointed correctly. (as in, it might be missing parts of it or loop incorrectly). Same deal with a filesize change not being accounted for...
  5. L

    Research: Looping .SSEQ files is possible! However, offsets may set you off...

    Geez, I'm sorry. Both that it's not clear enough and that I kind of disappeared for a while after writing it. What I meant to say you need to subtract it "for every track" is that you need to do it once for every track pointer you use. This means the pointers at the beginning, and the pointers...
  6. L

    Research: Looping .SSEQ files is possible! However, offsets may set you off...

    93 isn't for a loop, it's defining the tracks at the beginning of the song (the offset used, thus, is the very beginning of the track). 94 is used for loops - this is true for every game that uses sseq files. As for the issue with ticks, I'm not entirely convinced that sseq ticks correspond...
  7. L

    Research: Looping .SSEQ files is possible! However, offsets may set you off...

    EDIT: Okay, I'm home now. Let's go over the process. What I used: - FL Studio - Awave Studio - VGMTrans - NitroExplorer2b - midi2sseq - Hex Workshop - Windows Calculator (Programmer mode) The process of creating a midi is still the same. However, you need to account for some things in order...
  8. L

    Research: Looping .SSEQ files is possible! However, offsets may set you off...

    Alright, after downloading a whole bunch of programs, learning how to use FL Studio, reading up on .sseq file documentation and changing hex values around for hours on end, I've got it work - loops and all! I'd post a video but look at this pitiful post count.
  9. L

    Research: Looping .SSEQ files is possible! However, offsets may set you off...

    That's really impressive. You say in your video comments that you're working on a tutorial, correct? I'm curious about how this worked - I literally have no idea where I'm supposed to add the loop - not to mention my converted file ends up larger than the original despite being a shorter song...
  10. L

    Quick Research & Development Thread

    Hey, it turns out I can do more than ask questions! I don't know if this deserves its own thread or not, so I'm posting it here. You guys tell me otherwise. Okay here's the thing, I've seen before how to alter the order of the Pokémon in the Sinnoh Pokédex in D/P, but I nobody knew how to...
  11. L

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    *removes cobwebs from his account* Oh hey. Fellas, I have a question about type weaknesses and the like. As far as I'm aware, Diamond and Pearl don't have a tool to edit them. Which is fine, because I am entirely capable of doing so through hex (thanks to a thread in this very forum that I...
  12. L

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Ah, all right, that makes sense. I don't suppose anyone got around to changing type names and would know specifics, though? But, then again, I just realized a big flaw in my plan. The move Curse now has its special effects to Dark-type pokémon as opposed to Ghost-type ones. This.... is an...
  13. L

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Well, figures my first post here would be a question. All right, so I've searched this place upside down to find out a means of changing whether a type is physical/special. Oh, I know what you're thinking - not this again! - but don't worry, I'm not going to ask about it. I gave up trying to...
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