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Ok, so I got a version of Sappy that doesn't crash, but now when I open my ROMs the program can't identify any music. The page just comes up blank...
Any ideas what is going on?
Does anyone know where I can find a version of Sappy that DOESN'T crash when I load my ROM? I've looked everywhere, but every version I download closes down after I open the ROM.
Really quick question here, how would I go about changing the regular battle music in Fire Red? I wanted to take the music from Emerald and switch it. I know it's not that big a deal as it's music and it's corrupted (at least for me) half the time, but it still would be nice to have the Emerald...
I don't mean to sound desperate or anything but... I've never used a hex editor, and how would I go about searching for a string of text in hex workshop let alone edit it?
Sorry about all the questions
Thanks for the help.
Another quick question, does anyone know where to find the script that activates when all your Pokemon faint and you HAVENT been to a Pokemon Center yet? It's the one where you "scurry home" and your mom talks to you. Any idea where I could find it to edit it, or create a...
When I use a warp to any map that was already created in the game, it works perfectly fine. However, when I use a warp that goes to a map that I created, it restarts the ROM.
I'm using Fire Red.
Any tips on what might be going on?
Hey guys,
A quick question about tile inserting...
Let's say I wanted to add an entire D/P/P or HG/SS to a Fire Red ROM Hack:
First off, is it possible? I see that in Pokemon Lilac it's very well done, with a mix of Fire Red tiles and 4th gen tiles I think. Unless it isn't a 3rd gen engine...
So here's my problem a little more in depth.
As you can see, the border block is completely messed up...
Even after I edit the border to be all black, using the correct tiles, it still glitches.
So as you can see, I have no idea what's going on :(
Any more help would be greatly appreciated.
Thanks for the help, but it still doesn't work... This is really odd. I created this map, I didn't recycle it from a previously used one, so could that maybe be part of the problem?
Quick question:
I have a new map that I created for an extra indoor area. However, the border block is 3x3 rather than 2x2, which I believe is normal for indoor maps. The bottom half of the border block is filled with a random tile (not black), while the other half is normal. Whenever I...