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Hey, I'm having an issue whenever I try to give a move priority. When I set it's property to "Always 1st strike" (I use Attack Editor Pro) then test the move in game, it doesn't have priority. (I'm replacing Crabhammer with Aqua Jet)
What would I do to give the move proper priority?
I was inserting some graphics, (Overworld sprites on NSE 1.75) then this happened... (The attached file shows what happened)
Any ideas on how to fix this?
Pretty simple topic that's just for fun. Just take any Pokemon that currently exists and think of a combination of abilities and moves that would make them extremely overpowered. (You can use abilities and moves the Pokemon you are using does not have access to.)
Here's an example:
Pokemon...