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Recent content by Paupir

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    Tool: Nameless Sprite Editor 2.X

    I used NSE to edit some graphics in the Japanese Telefang 2 rom. Worked liked a charm. By far the best sprite/graphics editor to grace the Toolbox :P I'm downloading 1.9 now~
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I wonder if that author had permission from Gamefreak. Regardless, you should ask the creator if he can hook you up with what you want, Krotar. Who knows, you might make a friend :P
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    You're welcome~ glad it's all good now :)

    You're welcome~ glad it's all good now :)
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Variable items I think you need a compare line. Something like: checkitem 0x11E 0x1 compare LASTRESULT 0x1 if 0x1 goto @snippet1 And the same for the claw fossil. Lemme know if that works :) On another note, I got the cracked floor warps working just fine- was missing copyvar 0x4022 0x1 in...
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    Tool: [Release] AdvanceMap 1.95 Open Beta

    It would be nice if you could see the Up/Down block data without opening the Block Editor. For example, you might put it next to the Border block above the actual tileset.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Map tile and level script problem Ah, I had a look and there were some setmaptile commands that were turning them into that if flag 0x11D was set. Dunno why I didn't think of that- I'm not sure why those tiles would have to be set really D: Does anyone know what that flag is for, at all? Just...
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Mapping problem: As you can see, bits of bridge and some shading are gone. Yet in Advance Map, everything is fine. I think it's something to do with the people scripts that were there- I moved them up when I moved the bridge up. It's Route 120 and the two bridge tiles are where Steven and the...
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Well I asked this in the other thread to no avail. Basically I'm trying to make a map with cracked floor tiles I can fall through. Took a look at Granite cave and tried to clone it. But I get a strange error in the form of a looping text box upon entering the map which reads "This is a test...
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    Tool: Nameless Sprite Editor 2.X

    It would be helpful if the 'Select Color' box (Ie. Palette box) would change automatically upon switching frame or sprite index ^^ The sprite library exporting seems to work beautifully, hehe- I've always liked that about NSE (And NSL). Quag: Your little table offsets in your plugin are a much...
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    Tool: DNS - Day, Night and Seasons

    May I suggest that you change the season's months to a check system? For example, instead of choosing the starting and ending month for a season, have a list of check boxes for all months- this way you can freely select which months are summer, winter, etc. Of course, I foresee a problem with...
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Has anyone had any success with creating new maps with cracked floor tiles that you can fall down? (Following up this) Gamer2020's Pokemon Game Editor has a Pokedex Order Editor in it. Not sure if it's still up for download or what because of all the sour pettiness and delusions of grandeur.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Hey, this has been bugging me and I can't seem to find why it's doing it. Hacking Emerald BPEE. So I make a new cave map and insert it using the latest Advance Map. There are no scripts originally and everything is fine. Warps work and all tile permissions work. But then I want to add some...
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    Research: FireRed Pokédex Hacking

    I know you're doing this for yourself too, so you should just continue with a patch and maybe write up the basic info on what to do if you were to extend it, as planned :) Though really, I'd want to port this to Emerald, so I'd somewhat prefer a nice long tutorial even if it was hard to follow...
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    Tool: DNS - Day, Night and Seasons

    Ah, that's understandable ^^; I'll make do with my current method~ Thanks for putting this together.
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    Tool: DNS - Day, Night and Seasons

    If you're working on a new version, I'd really like to see the ability to swap tilesets between night and day (not all 5 or 6 times, though). I tried to do this myself with some success, but it bugged up the whole system. Main reason for wanting this is... well, darkening the screen is all fine...
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